Skip to content

Commit

Permalink
perf(frontend): MkImgWithBlurhashでblurhash描画に使うcanvasは再利用するようにする (#10966
Browse files Browse the repository at this point in the history
)

* blurhashを描画するためのcanvasは再利用する

* Revert "perf(frontend): WebGL contextの数を減らす"

This reverts commit aeb8955.

* MkAvatarは平均色だけにする

* clean up

* fix
  • Loading branch information
tamaina authored Jul 2, 2023
1 parent a1327fa commit 734c41a
Show file tree
Hide file tree
Showing 3 changed files with 39 additions and 23 deletions.
51 changes: 32 additions & 19 deletions packages/frontend/src/components/MkImgWithBlurhash.vue
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,13 @@ import TestWebGL2 from '@/workers/test-webgl2?worker';
import { WorkerMultiDispatch } from '@/scripts/worker-multi-dispatch';
import { extractAvgColorFromBlurhash } from '@/scripts/extract-avg-color-from-blurhash';
const workerPromise = new Promise<WorkerMultiDispatch | null>(resolve => {
const canvasPromise = new Promise<WorkerMultiDispatch | HTMLCanvasElement>(resolve => {
// テスト環境で Web Worker インスタンスは作成できない
if (import.meta.env.MODE === 'test') {
resolve(null);
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 64;
resolve(canvas);
return;
}
const testWorker = new TestWebGL2();
Expand All @@ -38,7 +41,10 @@ const workerPromise = new Promise<WorkerMultiDispatch | null>(resolve => {
resolve(workers);
if (_DEV_) console.log('WebGL2 in worker is supported!');
} else {
resolve(null);
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 64;
resolve(canvas);
if (_DEV_) console.log('WebGL2 in worker is not supported...');
}
testWorker.terminate();
Expand Down Expand Up @@ -70,6 +76,7 @@ const props = withDefaults(defineProps<{
width?: number;
cover?: boolean;
forceBlurhash?: boolean;
onlyAvgColor?: boolean; // 軽量化のためにBlurhashを使わずに平均色だけを描画
}>(), {
transition: null,
src: null,
Expand All @@ -79,6 +86,7 @@ const props = withDefaults(defineProps<{
width: 64,
cover: true,
forceBlurhash: false,
onlyAvgColor: false,
});
const viewId = uuid();
Expand Down Expand Up @@ -139,8 +147,8 @@ function drawImage(bitmap: CanvasImageSource) {
ctx.drawImage(bitmap, 0, 0, canvasWidth, canvasHeight);
}
async function draw() {
if (!canvas.value || props.hash == null) return;
function drawAvg() {
if (!canvas.value || !props.hash) return;
const ctx = canvas.value.getContext('2d');
if (!ctx) return;
Expand All @@ -149,25 +157,28 @@ async function draw() {
ctx.beginPath();
ctx.fillStyle = extractAvgColorFromBlurhash(props.hash) ?? '#888';
ctx.fillRect(0, 0, canvasWidth, canvasHeight);
}
async function draw() {
if (props.hash == null) return;
const workers = await workerPromise;
if (workers) {
workers.postMessage(
drawAvg();
if (props.onlyAvgColor) return;
const work = await canvasPromise;
if (work instanceof WorkerMultiDispatch) {
work.postMessage(
{
id: viewId,
hash: props.hash,
width: canvasWidth,
height: canvasHeight,
},
undefined,
);
} else {
try {
const work = document.createElement('canvas');
work.width = canvasWidth;
work.height = canvasHeight;
render(props.hash, work);
ctx.drawImage(work, 0, 0, canvasWidth, canvasHeight);
drawImage(work);
} catch (error) {
console.error('Error occured during drawing blurhash', error);
}
Expand All @@ -179,9 +190,9 @@ function workerOnMessage(event: MessageEvent) {
drawImage(event.data.bitmap as ImageBitmap);
}
workerPromise.then(worker => {
if (worker) {
worker.addListener(workerOnMessage);
canvasPromise.then(work => {
if (work instanceof WorkerMultiDispatch) {
work.addListener(workerOnMessage);
}
draw();
Expand All @@ -204,8 +215,10 @@ onMounted(() => {
});
onUnmounted(() => {
workerPromise.then(worker => {
worker?.removeListener(workerOnMessage);
canvasPromise.then(work => {
if (work instanceof WorkerMultiDispatch) {
work.removeListener(workerOnMessage);
}
});
});
</script>
Expand Down
3 changes: 2 additions & 1 deletion packages/frontend/src/components/global/MkAvatar.vue
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<template>
<component :is="link ? MkA : 'span'" v-user-preview="preview ? user.id : undefined" v-bind="bound" class="_noSelect" :class="[$style.root, { [$style.animation]: animation, [$style.cat]: user.isCat, [$style.square]: squareAvatars }]" :style="{ color }" :title="acct(user)" @click="onClick">
<img :class="$style.inner" :src="url" :hash="user?.avatarBlurhash" :cover="true"/>
<MkImgWithBlurhash :class="$style.inner" :src="url" :hash="user?.avatarBlurhash" :cover="true" :onlyAvgColor="true"/>
<MkUserOnlineIndicator v-if="indicator" :class="$style.indicator" :user="user"/>
<div v-if="user.isCat" :class="[$style.ears]">
<div :class="$style.earLeft">
Expand All @@ -24,6 +24,7 @@
<script lang="ts" setup>
import { watch } from 'vue';
import * as misskey from 'misskey-js';
import MkImgWithBlurhash from '../MkImgWithBlurhash.vue';
import MkA from './MkA.vue';
import { getStaticImageUrl } from '@/scripts/media-proxy';
import { extractAvgColorFromBlurhash } from '@/scripts/extract-avg-color-from-blurhash';
Expand Down
8 changes: 5 additions & 3 deletions packages/frontend/src/workers/draw-blurhash.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
import { render } from 'buraha';

const canvas = new OffscreenCanvas(64, 64);

onmessage = (event) => {
// console.log(event.data);
if (!('id' in event.data && typeof event.data.id === 'string')) {
Expand All @@ -8,8 +10,8 @@ onmessage = (event) => {
if (!('hash' in event.data && typeof event.data.hash === 'string')) {
return;
}
const work = new OffscreenCanvas(event.data.width ?? 64, event.data.height ?? 64);
render(event.data.hash, work);
const bitmap = work.transferToImageBitmap();

render(event.data.hash, canvas);
const bitmap = canvas.transferToImageBitmap();
postMessage({ id: event.data.id, bitmap });
};

1 comment on commit 734c41a

@github-actions
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Chromatic detects changes. Please review the changes on Chromatic.

Please sign in to comment.