Gives Nomad their face back, plus a buncha whiskers #3
Workflow file for this run
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# This builds the mod on Github's Windows machines, | |
# to ensure that any code pushed to main, at the very least, will compile | |
# (and maybe pass some basic tests, if we add any) | |
name: DLL Build and Test | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
jobs: | |
build: | |
# Running on Windows is slower, | |
# but it reflects that fact that this mod can only feasibly run in a Windows environment. | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x # this is a .NET 8 project | |
- name: Restore dependencies | |
run: dotnet restore src/Deadlands.sln /p:Configuration=Debug /p:Platform="Any CPU" | |
- name: Build | |
run: dotnet build src/Deadlands.sln --no-restore /p:Configuration=Debug /p:Platform="Any CPU" | |
- name: Test | |
run: dotnet test src/Deadlands.sln --no-build /p:Configuration=Debug /p:Platform="Any CPU" |