fix(rooms): hold the turn ceiling while a human decides - #410
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A room member's turn was stopped by a flat wall-clock timer, even while it was actively streaming and even while an approval card sat open — taking longer than the ceiling to answer a question manufactured the stranded-approval state milind-soni#274 had to repair. Room turns now run their configured budget as work time: the clock holds from request.opened to request.resolved and resumes where it left off. Streaming and tool runs still burn the budget; a turn that goes silent is still caught by the stall watchdog. Fixes milind-soni#289.
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Plus Run ID: 📒 Files selected for processing (2)
Included review availability: Your plan provides up to 10 included reviews per hour; 6 remain after this review. 📝 WalkthroughWalkthroughRoom turn timeout handling now uses ChangesRoom Turn Deadline
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to The room turn ceiling now pauses while awaiting human decisions and resumes afterward; no actionable merge-blocking risk remains after normal checks and review. Sequence Diagram(s)sequenceDiagram
participant RoomTurn
participant RoomTurnDeadline
participant HumanRequestEvents
participant Provider
RoomTurn->>RoomTurnDeadline: start()
HumanRequestEvents->>RoomTurnDeadline: pause for approval or question
RoomTurnDeadline-->>Provider: hold active-work timer
HumanRequestEvents->>RoomTurnDeadline: resume after resolution
RoomTurnDeadline->>RoomTurn: report timeout
RoomTurn->>Provider: interrupt turn
Suggested reviewers: 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches 💡 1🛠️ Fix failing CI checks 💡
🧪 Generate unit tests (beta)
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Inline comments:
In `@server/room-turn-timeout.ts`:
- Around line 64-68: Update RoomTurnTimeout.hold() to expire immediately after
subtracting elapsed time when remainingMs is zero or negative, before clearing
or pausing the timer; preserve normal holding behavior for positive budgets. Add
a regression test covering request.opened being processed after the active-work
budget has already elapsed and verifying immediate expiry.
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server/index.tsserver/room-turn-timeout.test.tsserver/room-turn-timeout.ts
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A delayed event loop could deliver request.opened after the deadline had already passed but before the timer callback ran; hold() then recorded a negative remaining budget and expiry waited on the human's answer, letting their wait extend a ceiling that had already run out. The clock now expires immediately when a hold lands past the deadline, with a regression test for that ordering.
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Addressed the review finding in 1270104: |
Fixes #289 — the sharper half, in the direction that issue's fallback suggests and that #284 already committed to: keep the configurable room ceiling, but stop counting time the turn spends parked on a person.
What changes
The room timer is no longer a bare
setTimeoutover wall time.RoomTurnDeadline(inserver/room-turn-timeout.ts, replacingscheduleRoomTurnTimeout) runs the configured budget as work time:request.openedon the room thread holds the clock; however long the human takes to answer an approval or question, none of it counts.request.resolvedresumes the budget where it left off.OMB_TURN_STALL_MS, waiting-on-human exempt) — unchanged.The wiring lives in the existing bus subscription inside
runGroupMemberTurn; nothing else about room turn settlement (busy state, chained mentions, stall grace release) moves. Requests are counted with a clamping depth rather than a boolean, because stalerequest.resolvedevents can arrive for cards a given turn never opened.Why this shape
#284 chose to keep a hard, configurable ceiling for rooms rather than delete it in favor of the watchdog. Given that, this PR takes #289's minimum ask: exempting the wait-on-human window stops the cap from manufacturing stranded approval cards — the exact state #274/#292 had to build recovery paths for. The timeout note itself is unchanged and stays truthful: it now fires after N minutes of actual work.
Tests
server/room-turn-timeout.test.ts: deadline precision, cancel-on-settle, hold/resume across one and several sequential approvals (only the last resolve re-arms), stale resolves ignored without firing early,stop()during a held clock, plus the existing stall-registry and message-formatting coverage.pnpm typecheckclean; fullpnpm testgreen (162 files, 1,693 passed, 12 skipped).pnpm lintfails on currentmainindependent of this branch (pre-existing anti-slop findings in driver files untouched here); the files in this PR lint clean.Summary by CodeRabbit