This project is an implementation of Conway's Game of Life in C++ using ncurses.
This project is still in very early stages of development. Currently all that happens when you run the program is that a randomly generated field of live/dead cells appears and pressing any button increments the generation by one.
See the ToDo for more details on what is planned.
- Use
#pragma once
. - Add some constant starting state so I know the program does what I expect.
- Should I use
std::vector<bool>
or a quadTree like here? - Actually map out the backend, so that way the Game of Life and the Display to a terminal can be considered separately.
- ...
- Find out the standard way of implementing command line parameters.