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[directx-dxc, directxtk12] update port for July 2022 release and native ARM64 support #25827
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I don't understand why the arm64-windows failed. The vcpkg.json for directxtk12 lists host: true for directx-dxc, so it should have used the x64-windows version of directx-dxc.
Can someone look at the logs more to see why it failed? Locally it builds fine using:
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Because
Please use following command to reproduce the failure in arm64-windows: Failure log: |
This issue should be a bug in directxtk12 https://github.com/microsoft/DirectXTK12/blob/5062aad41e6d701292fa1bad996f6436ee023fd8/CMakeLists.txt#L199 Please add |
Working a fix for upstream. |
I saw you have update the upstream, are we currently waiting for the new |
I am trying to resolve some MinGW issues in directxk12 related to updating the DirectX headers port as well. |
@Cheney-W Have an upstream fix in place, and it builds now.
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Thanks :) |
This updates the directx-dxc port for the July 2022 release of the DirectX DXC Compiler on GitHub. This release adds arm64 native support in addition to x64.
This includes an upstream hot-fix to directxtk12