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fix: correctly read project paths on Windows #4483
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srinaath
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Oct 22, 2020
| }; | ||
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| const renderDialogHeader = (skillId: string, dialog: DialogInfo) => { | ||
| const warningContent = notificationMap[currentProjectId][dialog.id] |
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is it better to put both error and warning content inside if(notificationMap[currentProjectId][dialog.id]) instead of typescript ?
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I think it's about equivalent. I've gotten used to using ?. for cases like this.
srinaath
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Oct 22, 2020
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lei9444
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Jun 15, 2021
* Update en-US.json * add serverside path check for Windows and some null checks
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Description
Loading multi-skill bots was broken on Windows due to strange behavior in Node's own
path.resolvefunction, where it returns paths like/C:/Users. The leading slash breaks the server's ability to load files, so now we detect it. This also adds some null-checking for safety to the ProjectTree so you can load in a multi-bot project even on Windows and see it displayed (although the links won't work yet; that PR is still in progress).Task Item
#minor
Screenshots