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Faster Image Capture #2713

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Commits on Mar 25, 2020

  1. Fast capture prototype.

    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  2. Image capture is functional but needs optimization and cleanup.

    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  3. Improvements to image capture speedup

    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  4. Cleaned up fast img capture, but it's less faster for some reason.

    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  5. remove comments for PR

    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  6. Added buffer pool object and used for image capture. Increases speed …

    …more. Buffer pool might be useful for other things.
    Nicholas Gyde (Collabera) authored and madratman committed Mar 25, 2020
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  7. Closer to fixing build issues

    Nicholas Gyde authored and madratman committed Mar 25, 2020
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  8. Reinstate commented out DepthNav code

    Nicholas Gyde authored and madratman committed Mar 25, 2020
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  9. Removed remaining build errors.

    Nicholas Gyde authored and madratman committed Mar 25, 2020
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  10. Replaced non-portable expression _CRT_SIZE_MAX

    Nicholas Gyde authored and madratman committed Mar 25, 2020
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  11. Restored height, width, and time_stamp data in image responses.

    Nicholas Gyde authored and madratman committed Mar 25, 2020
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  12. Removed extraneous std:move() and made a portable bit strober to fix …

    …linux issues.
    Nicholas Gyde authored and madratman committed Mar 25, 2020
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Commits on Mar 26, 2020

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Commits on Mar 27, 2020

  1. Rather than assume width is rounded up to power of two, pass the buff…

    …er pool to the render thread so it can ask for the correct size of dest buffer when src buffer is known.
    ironclownfish authored and madratman committed Mar 27, 2020
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Commits on May 6, 2020

  1. Get simGetImages working

    Nicholas Gyde committed May 6, 2020
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Commits on May 11, 2020

  1. A memcopy is necessary in RpcLibAdaptorsBase. A swap would send a siz…

    …e-0 buffer back into the response's image_data_uint8, which then returns that useless buffer to the buffer pool. Since RPC can't take over the unique_ptr that manages our buffer, we should send RPC a copy.
    Nicholas Gyde committed May 11, 2020
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Commits on May 16, 2020

  1. Compilation fixes

    rajat2004 committed May 16, 2020
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Commits on May 23, 2020

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  2. Fix compile error

    rajat2004 committed May 23, 2020
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  3. Fix image width calculation

    rajat2004 committed May 23, 2020
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Commits on May 24, 2020

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  2. Revert "[Unreal] Use WriteOnly LockMode to avoid crash on Linux using…

    … Vulkan"
    
    With this modification, garbage data is returned
    This reverts commit e85fee6.
    rajat2004 committed May 24, 2020
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Commits on May 25, 2020

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Commits on May 28, 2020

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Commits on Jun 1, 2020

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Commits on Jun 8, 2020

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