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checkout to following branches to see working example 01.first_scene 02.display_cube 03.create_sphere 04.rain_of_cubes 05.text_geometry 05.text_geometry_b 06.material_basics 07.depth_material 08.line_material 09.points_material 10.lambert_material 11.phong_material 12.standard_material 13.lambart_phong_standard 14.rain_of_cubes_with_other_material 15.user_interaction_keyboard 16.user_interaction_mouse 17.user_interaction_mouse_ray_distance

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