Honor mute when waking the screen for a received message - #11688
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Included review availability: Your plan provides up to 8 included reviews per hour; 6 remain after this review. 📝 WalkthroughWalkthroughThe change centralizes mute evaluation for direct messages and channels. Alert payload detection is shared through ChangesMuted packet handling
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to This PR aligns screen wake and message banners with existing mute settings while preserving alert-message overrides; no actionable merge-blocking risk remains beyond normal checks and review. Sequence Diagram(s)sequenceDiagram
participant TextMessageModule
participant isMutedForPacket
participant MeshService
participant Screen
TextMessageModule->>isMutedForPacket: evaluate received packet
isMutedForPacket-->>TextMessageModule: return mute status
TextMessageModule->>MeshService: check alert payload when packet is muted
MeshService-->>TextMessageModule: return alert status
TextMessageModule->>Screen: wake when packet is unmuted or is an alert
Suggested reviewers: 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
Full details: Description checkExplanation The description is detailed and covers the problem, implementation, alert behavior, tests, and validation results. It does not reproduce the template attestations, but the missing items are non-critical because testing evidence is provided. Full details: Linked Issues checkExplanation The changes satisfy issue
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Inline comments:
In `@src/modules/TextMessageModule.cpp`:
- Line 39: Update the condition governing EVENT_RECEIVED_MSG in
TextMessageModule to allow packets containing a bell or alert to bypass
isMutedForPacket(mp), while retaining shouldWakeOnReceivedMessage() and the
existing mute behavior for all other packets.
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test/state-manifest.tsvis excluded by!**/*.tsv
📒 Files selected for processing (6)
src/graphics/draw/MessageRenderer.cppsrc/mesh/Channels.cppsrc/mesh/Channels.hsrc/modules/ExternalNotificationModule.cppsrc/modules/TextMessageModule.cpptest/test_muted_source/test_main.cpp
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Addressed in ad6837d. Alert wake exception (
Trunk check. The three failures were trufflehog false positives, not formatting. Docstring coverage (50% vs 80%). Not addressed. The count is dominated by test functions, and Suite is now 14 cases, all passing. |
TextMessageModule fired powerFSM.trigger(EVENT_RECEIVED_MSG) for every text packet, gated only by shouldWakeOnReceivedMessage(), which checks external notification, device role and battery level but never the mute flags. A muted channel therefore suppressed the banner and still lit the screen. MessageRenderer::handleNewMessage() only computed mute for MessageType::BROADCAST, so a DM from a muted node produced a banner and a wake. Add isMutedForPacket() in Channels: a DM addressed to us reads the sender's NodeInfoLite mute bit, every other packet reads the mute bit of the channel it arrived on. This is the predicate ExternalNotificationModule already applied to the buzzer, vibra and LED outputs, hoisted so all three call sites share it. Bell and alert messages still break through mute on both paths, unchanged. No protobuf or config change: ChannelSettings.module_settings.is_muted and the NodeInfoLite mute bit already exist and are already settable from the device menu and via AdminMessage.toggle_muted_node. Closes #11674
In COLOR display mode TextMessageModule skips handleNewMessage(), so powerFSM.trigger(EVENT_RECEIVED_MSG) is the only wake an alert gets. Gating it on mute alone dropped that wake for a bell on a muted channel. Add MeshService::isAlertPayload(): an ASCII BEL in the payload while at least one alert_bell_* output is enabled. The wake gate is now "not muted, or an alert". MessageRenderer uses the same predicate instead of its own inline bell scan, which also lifts that scan's arbitrary 100 byte cap. Rename three test cases. Their names carried exactly 35 characters after the test_ prefix, which matches the Lob API key format and tripped trufflehog in the trunk check gate.
ad6837d to
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Separate one-time SoftDevice and service setup from runtime advertising. Restore TX power and pairing security, including NO_PIN MITM state, on enable; disable restart-on-disconnect before stopping links. Keep PowerFSM subject to the saved user preference. Adapt the BLE security and nonblocking pairing fixes from upstream master b7e0dc3 (meshtastic#10859). Initial audit: local base 8515144 (firmware identical to validated cc704b8); upstream develop 5920d05, master 6d41e27. Preserve prior selective fixes meshtastic#11651, meshtastic#11659, meshtastic#11671, meshtastic#11676, meshtastic#11678, meshtastic#11686, meshtastic#11688, meshtastic#11697 and meshtastic#11709. No broad merge or dependency updates.
Closes #11674
Problem
The screen wakes for every received text message regardless of mute state.
TextMessageModule::handleReceived()firespowerFSM.trigger(EVENT_RECEIVED_MSG)for every text packet, gated only byshouldWakeOnReceivedMessage(). That helper checks whether external notification is enabled, the device role, and the battery level. It never consults the mute flags.EVENT_RECEIVED_MSGtransitions LS/NB/DARK to ON, so a muted channel suppressed the banner and still lit the screen.Separately,
MessageRenderer::handleNewMessage()computed mute only forMessageType::BROADCAST, so a DM from a muted node produced both a banner and a wake.Change
Add
isMutedForPacket()toChannels. A DM addressed to us reads the sender'sNodeInfoLitemute bit; every other packet reads the mute bit of the channel it arrived on. This is the predicateExternalNotificationModulealready applied to the buzzer, vibra and LED outputs, hoisted so all three call sites share one definition.TextMessageModule.cpp: the wake trigger is now gated on it.MessageRenderer.cpp: banner suppression now covers muted DM senders, not just muted broadcast channels.ExternalNotificationModule.cpp: inline logic replaced by the helper. Behavior unchanged.Bell and alert messages still break through mute on both paths.
isAlertbypasses the muted return inMessageRenderer, and that path callsscreen->setOn(true)itself, so an alert on a muted channel still lights the screen.No protobuf or config change.
ChannelSettings.module_settings.is_mutedand theNodeInfoLitemute bit already exist, and are already settable from the device menu and viaAdminMessage.toggle_muted_node.Tests
New
test/test_muted_source, 10 cases covering both branches:has_module_settingsabsentpacket.channel == 0resolves to the primary slot, which is not always slot 0Declared in
test/state-manifest.tsv(constructs a NodeDB, whose constructor persists a default set in an empty prefs directory).Verified locally: suite green (10/10),
pio run -e native-windowsexit 0,trunk fmtclean.MessageRenderer.cppis not built bynative-windows, which is headless, so that file is covered by CI only.Summary by CodeRabbit