feat(sim): add land-cover clutter inputs - #69
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Reviewed commit: 8d42668099
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Signed-off-by: Darafei Praliaskouski <me@komzpa.net>
- treat unparsable map altitude values as absent instead of failing the whole import with an uncaught TypeError/ValueError - import CLIENT_BASE nodes on the router side: current firmware rebroadcasts them like ROUTER_LATE - compare the trig-derived origin longitude with a tolerance in tests
A present origin block that is not a map or lacks a usable lat/lon pair now raises instead of silently dropping the origin and projecting terrain against a different origin than the author intended. Accept the latitude/longitude key spellings alongside lat/lon.
Concurrent runs sharing one cache directory wrote the same fixed temp filename and could atomically publish an interleaved, corrupt tile that then stayed cached. Download and unpack through process-unique temp names and clean up archives after unpacking.
Cache keys carried id(TERRAIN_GRID), so a reused object address after a Config-reusing parse could serve losses computed against an earlier grid. Key the cache on a monotonically increasing per-grid token instead. Also pick the nearest interpolation samples with heapq.nsmallest instead of sorting every sample in this hot path, and use the shared node_antenna_height helper from lib.common instead of a diverging local copy.
Automatic SRTM tile selection evaluated the full link budget for every node pair. Derive one conservative best-case link distance (path loss grows monotonically with distance in every lib.phy model) and skip pairs beyond it before the expensive per-pair work; document that the selection scales with node pairs and recommend --map-limit for broad imports. Also log when a wrapped --map-bbox is discarded for terrain so the substituted extent is not silent, and import node_antenna_height from its canonical module.
TCPInterface connects without a socket timeout, so a stale --nodedb-host blocked the CLI indefinitely. Probe reachability with a bounded connect first so unreachable hosts fail fast with the existing could-not-connect error.
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Summary
--terrain-srtmpath from feat(sim): add map and terrain inputs #68; this PR only adds clutter CSV as the separate land-cover inputStack
codex/split-input-terraine8ace19Validation
/tmp/meshtasticator-pr68-venv/bin/python -m unittest tests.test_clutter tests.test_osm_clutter tests.test_lora_mesh_cli tests.test_node tests.test_terrain tests.test_map_input/home/kom/.local/bin/ruff check loraMesh.py lib/config.py lib/common.py lib/map_input.py lib/node.py lib/packet.py lib/terrain.py lib/clutter.py lib/osm_clutter.py tests/test_clutter.py tests/test_osm_clutter.py tests/test_lora_mesh_cli.py tests/test_node.py tests/test_terrain.py tests/test_map_input.pygit diff --checktest_discrete_sim_ten_nodesmessageSeq mismatch fromorigin/master