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Moving things around so that the core WPFKeyboard library doesn't req…
…uire native dlls. You only need the native stuff if you want the multi-lingual keyboard using KBD dll files.
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Paul Knopf
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Feb 25, 2014
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Original file line number | Diff line number | Diff line change |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("WPFKeyboard.KBD")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("WPFKeyboard.KBD")] | ||
[assembly: AssemblyCopyright("Copyright © 2014")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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||
// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("d0caa94a-cb5b-4c75-a279-cce7c0766a26")] | ||
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||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
10 changes: 3 additions & 7 deletions
10
WPFKeyboard/Models/VirtualKey.cs → WPFKeyboard.KBD/VirtualKey.cs
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Original file line number | Diff line number | Diff line change |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{23207FA6-7DCA-4ECE-BE26-1D0B25E4B326}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>WPFKeyboard</RootNamespace> | ||
<AssemblyName>WPFKeyboard.KBD</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="MouseKeyboardActivityMonitor"> | ||
<HintPath>..\Dependencies\MouseKeyboardActivityMonitor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="PresentationCore" /> | ||
<Reference Include="PresentationFramework" /> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="WindowsBase" /> | ||
<Reference Include="WindowsInput"> | ||
<HintPath>..\Dependencies\WindowsInput.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="KPDOnScreenKeyboardViewModel.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="VirtualKey.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\WindowsKeyboardLayout\WindowsKeyboardLayout.vcxproj"> | ||
<Project>{ec8eb985-a262-4dc3-8d3e-ae38786c8b7d}</Project> | ||
<Name>WindowsKeyboardLayout</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\WPFKeyboard\WPFKeyboard.csproj"> | ||
<Project>{1b56a2ab-181d-4c58-9230-bf3f286a5d35}</Project> | ||
<Name>WPFKeyboard</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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