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update info in cross browser testing strategies #33730

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Expand Up @@ -106,9 +106,9 @@ You can see what browsers and operating systems your users are using by selectin

### Other considerations

You should include accessibility as a grade A testing requirement (we'll cover exactly what you should test in our Handling common accessibility problems article).
You should include accessibility as a grade A testing requirement (we'll cover exactly what you should test in our [Handling common accessibility problems](/en-US/docs/Learn/Tools_and_testing/Cross_browser_testing/Accessibility) article).

Also, you should be aware of situation-specific needs. For example, if you are creating some kind of company intranet for delivering sales figures to managers, and all the managers have been provided with Windows phones, you will probably want to make mobile IE support a priority.
Also, you should be aware of situation-specific needs. For example, if you are creating some kind of company intranet for delivering sales figures to managers, and all the managers have been using Opera Mini, you will probably want to make Opera Mini support a priority.
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### Final support chart

Expand Down Expand Up @@ -192,7 +192,6 @@ More often than not though, you'll have to install some kind of emulator. The mo
You can often find simulators for other mobile device environments too, for example:

- You can emulate [Opera Mini](https://dev.opera.com/articles/installing-opera-mini-on-your-computer/) on its own if you want to test it.
- There are emulators available for Windows Mobile OSes: see [Windows Phone Emulator for Windows Phone 8](<https://msdn.microsoft.com/library/windows/apps/ff402563(v=vs.105).aspx>) and [Test with the Microsoft Emulator for Windows 10 Mobile](https://docs.microsoft.com/windows/uwp/debug-test-perf/test-with-the-emulator) (these only run on Windows).

> **Note:** Many emulators actually require the use of a virtual machine (see below); when this is the case, instructions are often provided, and/or use of the virtual machine is incorporated into the installer of the emulator.

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