Add ZScript constants used by FallAndSink #4
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name: Continuous Integration | |
on: [push, pull_request] | |
jobs: | |
build-appimage: | |
name: Linux Clang 12 | AppImage | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install GZDoom dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install clang-12 libsdl2-dev libvpx-dev libwebp-dev cmake -y | |
- name: Install appimage-builder dependencies | |
run: | | |
sudo apt-get install binutils coreutils desktop-file-utils fakeroot fuse libgdk-pixbuf2.0-dev patchelf -y | |
sudo apt-get install python3-pip python3-setuptools squashfs-tools strace util-linux zsync -y | |
sudo apt-get install imagemagick-6.q16hdri -y | |
- name: Install appimage-builder | |
run: | | |
python3 -m pip install --upgrade pip | |
pip install appimage-builder | |
- name: Build zmusic dependency | |
run: | | |
git clone -b 1.1.12 https://github.com/ZDoom/ZMusic.git zmusic_build | |
mkdir ./zmusic_build/build | |
cd ./zmusic_build/build | |
cmake -DCMAKE_BUILD_TYPE=Release .. | |
cmake --build . | |
cd ../../ | |
mkdir -p ./AppDir/zmusic/lib | |
mkdir ./AppDir/zmusic/include | |
mv ./zmusic_build/build/source/libzmusic* ./AppDir/zmusic/lib/ | |
mv ./zmusic_build/include/zmusic.h ./AppDir/zmusic/include/ | |
- name: Configure | |
run: cmake -B AppDir -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_PREFIX_PATH=`pwd`/AppDir/zmusic -DPK3_QUIET_ZIPDIR=ON -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 . | |
- name: Build | |
shell: bash | |
run: | | |
export MAKEFLAGS=--keep-going | |
cmake --build AppDir --config Release --parallel `nproc` | |
cp ./AppDir/zmusic/lib/* ./AppDir/ | |
mkdir -p ./AppDir/usr/share/icons | |
convert ./src/win32/icon1.ico[0] -flatten ./AppDir/usr/share/icons/game_icon.png | |
- name: Build AppImage | |
run: | | |
appimage-builder --skip-tests | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: AppImage | |
path: './*.AppImage*' |