Loader, written in Go, for scenes created by the R.U.B.E Box2D editor.
// [...] Game init
scene := NewB2DJsonSceneFromFile("scenes/scene.json")
b2World := scene.World
// [...] Game loop
b2World.Step(1/scene.StepsPerSecond, scene.VelocityIterations, scene.PositionIterations)
- R.U.B.E Json format
- Loader for other languages https://github.com/iforce2d/b2dJson
- Information about the original loader here http://www.iforce2d.net/b2djson
- For an example of a debug drawer in OpenGL, you can look here