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Update info.toml. Replaced "No hints this time" and some improvements…
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… on some of the existing hints
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attilakapostyak authored and mauricioabreu committed Aug 2, 2024
1 parent 8dc5df4 commit d7d915f
Showing 1 changed file with 55 additions and 69 deletions.
124 changes: 55 additions & 69 deletions info.toml
Original file line number Diff line number Diff line change
Expand Up @@ -17,14 +17,14 @@ name = "variables3"
path = "exercises/variables/variables3/main.go"
mode = "compile"
hint = """
Could it be missing the variable type?."""
Could it be missing the variable type?"""

[[exercises]]
name = "variables4"
path = "exercises/variables/variables4/main.go"
mode = "compile"
hint = """
Variables can be redeclared in new blocks, but it is missing something. What is it?."""
Variables can be redeclared in new blocks, but it is missing something. What is it?"""

[[exercises]]
name = "variables5"
Expand Down Expand Up @@ -60,7 +60,7 @@ name = "functions3"
path = "exercises/functions/functions3/main.go"
mode = "compile"
hint = """
When a function expect arguments, you must pass values to them."""
When a function expects arguments, you must pass values to them."""

[[exercises]]
name = "functions4"
Expand All @@ -73,13 +73,13 @@ Functions that return values must have return types declared in the function sig
name = "if1"
path = "exercises/if/if1/main_test.go"
mode = "test"
hint = "No hints this time"
hint = "Use an if statement to compare a and b, and return the larger number."

[[exercises]]
name = "if2"
path = "exercises/if/if2/main_test.go"
mode = "test"
hint = "No hints this time"
hint = "Implement fooIfFizz function by using if and else statements."

[[exercises]]
name = "switch1"
Expand All @@ -99,39 +99,39 @@ Switch without a condition is possible, but that case statement needs a boolean
name = "switch3"
path = "exercises/switch/switch3/main_test.go"
mode = "test"
hint = "No hints this time"
hint = "Ensure that each case statement in a switch block has a condition."

[[exercises]]
name = "primitive_types1"
path = "exercises/primitive_types/primitive_types1/main.go"
mode = "compile"
hint = "No hints this time"
hint = "Update the code to reflect the store closing before the second check."

[[exercises]]
name = "primitive_types2"
path = "exercises/primitive_types/primitive_types2/main.go"
mode = "compile"
hint = "No hints this time"
hint = "Make sure 'who' is declared and assigned a value before using it."

[[exercises]]
name = "primitive_types3"
path = "exercises/primitive_types/primitive_types3/main.go"
mode = "compile"
hint = "fmt.Printf() can take multiples variables as parameters. Try declaring thoses variables."
hint = "fmt.Printf() can take multiple variables as parameters. Try declaring those variables."

[[exercises]]
name = "primitive_types4"
path = "exercises/primitive_types/primitive_types4/main.go"
mode = "compile"
hint = """
byte can hold from 0 to 255. Could it store a character?"""
byte can hold values from 0 to 255. Could it store a character?"""

[[exercises]]
name = "primitive_types5"
path = "exercises/primitive_types/primitive_types5/main.go"
mode = "compile"
hint = """
These names seem misleading, no? But they are close to be correct.
These names seem misleading, no? But they are close to being correct.
Check this documentation to understand the variety of
numeric data types: https://go.dev/ref/spec#Numeric_types"""

Expand All @@ -140,56 +140,58 @@ name = "arrays1"
path = "exercises/arrays/arrays1/main.go"
mode = "compile"
hint = """
Arrays are zero-based indexing."""
Arrays use zero-based indexing."""

[[exercises]]
name = "arrays2"
path = "exercises/arrays/arrays2/main.go"
mode = "compile"
hint = """
Unlike languages like Python or Ruby, go does not let you have arrays with mixed data types."""
Unlike languages like Python or Ruby, Go does not allow arrays with mixed data types."""

[[exercises]]
name = "slices1"
path = "exercises/slices/slices1/main.go"
mode = "compile"
hint = """
Slices can be created with the make function and they must have a type."""
Slices can be created with the `make` function and must have a specified type."""

[[exercises]]
name = "slices2"
path = "exercises/slices/slices2/main.go"
mode = "compile"
hint = """
Slices can be created from arrays and you can slice it with a range, with the [low:high] syntax."""
Slices can be created from arrays using the [low:high] syntax."""

[[exercises]]
name = "slices3"
path = "exercises/slices/slices3/main.go"
mode = "compile"
hint = """
Append is used to add elements to an existing slice.
Add some elements and read the output.
Use the `append` function to add elements to an existing slice.
Check the output after adding some elements.
If you are still confuse about the append function, don't worry, check out
the spec: https://go.dev/ref/spec#Appending_and_copying_slices"""
For more on the `append` function, refer to: https://go.dev/ref/spec#Appending_and_copying_slices"""

[[exercises]]
name = "slices4"
path = "exercises/slices/slices4/main_test.go"
mode = "test"
hint = "No hints this time"
hint = """
Check the slice indices to ensure they fall within the bounds of the names slice.
For more information: https://go.dev/ref/spec#Appending_and_copying_slices"""

[[exercises]]
name = "maps1"
path = "exercises/maps/maps1/main.go"
mode = "compile"
hint = """
Maps have types, for the key and the values.
Maps have types for both keys and values.
To make it compile you need to define types.
Define these types to make the code compile.
Indexing is similar to setting values.
Indexing in maps is similar to setting values.
Check the spec for more info: https://go.dev/ref/spec#Map_types"""

Expand All @@ -198,66 +200,59 @@ name = "maps2"
path = "exercises/maps/maps2/main.go"
mode = "compile"
hint = """
Very similar to maps1, but this time you can initialize a new map
in the same line with a different syntax.
"""
Similar to `maps1`, but you can initialize a new map in the same line using a different syntax."""

[[exercises]]
name = "maps3"
path = "exercises/maps/maps3/main_test.go"
mode = "test"
hint = "No hints this time"
hint = """
Verify that the keys used to access map values match the keys defined in the phoneBook map."""

[[exercises]]
name = "range1"
path = "exercises/range/range1/main.go"
mode = "compile"
hint = """
You can use the range keyword to iterate over collections. Arrays, slices and maps are iterable
data types."""
Use the `range` keyword to iterate over collections like arrays, slices, and maps."""

[[exercises]]
name = "range2"
path = "exercises/range/range2/main.go"
mode = "compile"
hint = """
Just like slices and array, you can use the range keyword to iterate over maps values.
One slightly difference between iterating over arrays and slices is that with maps we iterate
over keys and their values."""
Use the `range` keyword to iterate over map values. Unlike arrays and slices, maps are iterated over by keys and values."""

[[exercises]]
name = "range3"
path = "exercises/range/range3/main_test.go"
mode = "test"
hint = "No hints this time"
hint = """
Use a `for` loop with `range` to check if each number is even and append it to the `evenNumbers` slice."""

[[exercises]]
name = "structs1"
path = "exercises/structs/structs1/main.go"
mode = "compile"
hint = """
Structs are created using the 'type structName struct {}' syntax.
Fields can be declared inside the brackets. They must have their types
declared along their names.
"""
Structs are created using the `type structName struct {}` syntax.
Fields inside the brackets must have their types declared along with their names."""

[[exercises]]
name = "structs2"
path = "exercises/structs/structs2/main.go"
mode = "compile"
hint = """
Embedding is achieved using just the struct name.
Embedding a struct is done using just the struct name.
After embedding a struct, we are able to access the fields through the base struct, without having to
specify the full path to the field. But you can do if you want.
"""
After embedding, fields can be accessed directly through the base struct without specifying the full path, but you can if needed."""

[[exercises]]
name = "structs3"
path = "exercises/structs/structs3/main.go"
mode = "compile"
hint = """
You can add a function to a struct by adding code similar to the one below:
Add a function to a struct by defining it as follows:
func (s *StructHere) doSomething() {
Expand All @@ -269,35 +264,31 @@ name = "anonymous_functions1"
path = "exercises/anonymous_functions/anonymous_functions1/main.go"
mode = "compile"
hint = """
The function needs a string to print
"""
The function needs a string to print."""

[[exercises]]
name = "anonymous_functions2"
path = "exercises/anonymous_functions/anonymous_functions2/main.go"
mode = "compile"
hint = """
Maybe you should call the function with a param
"""
You should call the function with a parameter."""

[[exercises]]
name = "anonymous_functions3"
path = "exercises/anonymous_functions/anonymous_functions3/main.go"
mode = "compile"
hint = """
1 - updateStatus() function should return an orderStatus index like orderStatus[index]
2 - Maybe you should call anonymous_func once more time
"""
1 - The `updateStatus()` function should return an order status index like `orderStatus[index]`.
2 - You may need to call `anonymous_func` once more."""

[[exercises]]
name = "generics1"
path = "exercises/generics/generics1/main.go"
mode = "compile"
hint = """
Generic functions exist to remove the burden of rewriting the same code multiple times.
With generics we don't need to copy and paste the code and change only the type.
Generic functions prevent code duplication by allowing the same function to handle different types.
Types are defined using a syntax like
Types are defined using syntax like:
func FuncName[T any](value T) {
Expand All @@ -309,48 +300,43 @@ name = "generics2"
path = "exercises/generics/generics2/main.go"
mode = "compile"
hint = """
We can't mismatch types in arithmetic operations, but our functions can reused to other
types while sharing the same logic.
Type mismatches in arithmetic operations are not allowed, but generics enable functions to handle different types while maintaining the same logic.
In go, we can declare type constraints. It is the case of our Number interface.
In Go, type constraints can be declared. For this exercise, the `Number` interface is an example.
Don't forget the type signature.
Ensure you include the appropriate type signature.
"""

[[exercises]]
name = "concurrent1"
path = "exercises/concurrent/concurrent1/main_test.go"
mode = "test"
hint = """
We have multiple printers (as the others, these ones don't work too).
We have multiple printers (though these may also be non-functional).
Our goal is to print something. But what is this?
Our goal is to print something, but what exactly should be printed?
"""

[[exercises]]
name = "concurrent2"
path = "exercises/concurrent/concurrent2/main_test.go"
mode = "test"
hint = """
Updating a variable from multiple goroutines can lead to a data race.
A data race is when the same variable is concurrently read and written by multiple goroutines without
any kind of protection.
Imagine if a program is reading a variable while another one is writing.
Updating a variable from multiple goroutines can lead to a data race. A data race occurs when multiple goroutines read and write the same variable simultaneously without proper synchronization.
A counter is a good example. Your counter could be updated with a different value than expected.
Consider a counter as an example: concurrent updates can lead to unexpected results.
Read a little about mutexes: https://pkg.go.dev/sync#Mutex.
Learn more about mutexes to handle this issue: https://pkg.go.dev/sync#Mutex.
"""

[[exercises]]
name = "concurrent3"
path = "exercises/concurrent/concurrent3/main_test.go"
mode = "test"
hint = """
Writing messages to closed channels will panic.
Writing messages to closed channels will cause a panic.
To avoid panics, we don't want to send messages to closed channels.
To prevent panics, avoid sending messages to channels that have been closed.
Remember: channels can be iterated using for-range loops.
"""
Note: Channels can be iterated using `for-range` loops.
"""

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