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Body
Matías Hermosilla edited this page Mar 11, 2018
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local Body = require("shadows.Body")
Body Body = Body:new(World World)
Description: Creates a body.
local World = World:new() -- Create a new world
local newBody = Body:new(World) -- Add a body to this world
Body:TrackPhysics(Body Body)
Description: Associates a body with a physics body.
Body Body = Body:GetTrackedPhysics()
Description Returns the physics body associated with the body.
Body:SetAngle(number Angle)
Description: Changes the angle of the body.
number Angle = Body:GetAngle()
Description: Gets the angles of the body.
Body:SetPosition(number x, number y, number z)
Description: Sets the position of the body.
number x, number y, number z = Body:GetPosition()
Description: Gets the position of the body.
Body:Remove()
Description: Removes a body.
Transform transform = Body:GetTransform()
Description: Gets the transform associated with the body.