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Some refactoring related to material handling (#242)
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,34 @@ | ||
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#ifndef THREEPP_OBJECTWITHMATERIALS_HPP | ||
#define THREEPP_OBJECTWITHMATERIALS_HPP | ||
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#include "threepp/core/Object3D.hpp" | ||
#include "threepp/materials/Material.hpp" | ||
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#include <vector> | ||
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namespace threepp { | ||
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class ObjectWithMaterials: public virtual Object3D { | ||
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public: | ||
Material* material() override; | ||
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void setMaterial(const std::shared_ptr<Material>& material); | ||
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std::vector<Material*> materials(); | ||
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void setMaterials(const std::vector<std::shared_ptr<Material>>& materials); | ||
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[[nodiscard]] size_t numMaterials() const; | ||
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protected: | ||
std::vector<std::shared_ptr<Material>> materials_; | ||
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explicit ObjectWithMaterials(std::vector<std::shared_ptr<Material>> materials); | ||
}; | ||
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}// namespace threepp | ||
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#endif//THREEPP_OBJECTWITHMATERIALS_HPP |
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