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Per-object opacity #4031
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Per-object opacity #4031
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24b42fb
Per-object opacity
jcbk101 1897839
Removed // BONGO
bjorn c886045
Enable changing Opacity also for non-tile objects
bjorn d28b801
Removed the unused Cell::_opacity
bjorn adacbdf
Don't fade out selection outline based on object opacity
bjorn 09552e5
Removed unused MovingObject::oldOpacity
bjorn 39675f5
Use a more consistent enum order
bjorn dbbc6bc
Removed remaining "BONGO" occurrences and regenerated Python bindings
bjorn e9fa5b9
Update .gitignore
jcbk101 b65718f
Opacity adjustments
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We'll need to store the above
layer->effectiveOpacity()
in a variable and set the opacity tolayerOpacity * object->opacity()
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Wow. I don't think I would have even considered that. This is one of my fears of being a contributor. I do not know the full requirements for such a project. I am just learning qt to be honest.