Releases
v3.2.0
Features and improvements ✨
Improve map loading performance.
Add a debug UI for the development build of GL JS, enabled with devtools: true
in Map
options.
Add imports support in map.areTilesLoaded
.
Add support of rotation of elevated raster layers.
Add support of negative values for fill-extrusion-flood-light-ground-radius
property.
Improve visual cutoff behavior of buildings when using fill-extrusion-cutoff-fade-range
property.
Bug fixes 🐞
Fix the moiré effects on patterns in tilted map views.
Fix occasional rendering issues with semitransparent raster tiles on globe view.
Fix config
expression chaining through nested styles and other issues related to config scope.
Fix an issue where map.flyTo
with padding
option was setting and overriding map's padding.
Issue a warning instead of a validation error if url
or tiles
is missing from source, i.e. in MapTiler source.
Remove role attribute for non-visible alerts. (h/t @jakubmakielkowski ) #13051
Fix an elevation of symbols above multiple fill extrusions, when some of them hidden or lowered.
Fix a small callback-related memory leak. (h/t @temas ) #13074
Fix config
and format
expressions not working together.
Improve error reporting when a user environment doesn't support WebGL 2.
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