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map debug setting incorrect in 0.13.x #2034
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ansis
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Switch lineWidth for debug rendering to `1` because the gl spec does not guarantee a width > 1.
ansis
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Switch lineWidth for debug rendering to `1` because the gl spec does not guarantee a width > 1.
ansis
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Feb 8, 2016
Switch lineWidth for debug rendering to `1` because the gl spec does not guarantee a width > 1.
ansis
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Feb 8, 2016
Switch lineWidth for debug rendering to `1` because the gl spec does not guarantee a width > 1.
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Switch lineWidth for debug rendering to `1` because the gl spec does not guarantee a width > 1.
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The
.debug
option on the map object only shows a single tile outlined in 0.13, which is a regression from 0.12.x, which showed all tile boundaries when the debug option was turned on.The text was updated successfully, but these errors were encountered: