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Releases: majikat768/HuntStatsLogger

v1.0

27 Jan 21:45
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reworked the UI.

v1.0-beta

22 Dec 00:53
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v1.0-beta Pre-release
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I've been working on a full overhaul of the UI as well as optimizing a lot of the backend to increase performance. This release is a beta of how it's been going, hopefully the performance enhancements will be noticeable! particularly in the My Teams calculations, the analytics, and the decrease in lag for loading in new data.

As for the new UI, you'll notice a few changes. I still need to add back in the analytics viewer for your preset teams, I have a lot to do with the maps so that's still a work in progress, and reworking some more of the Analytics viewer.

Source is from the new ui-rework branch.

v0.5.1

04 Jul 16:41
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Mostly minor bug fixes, minor UI changes. Added launching hunt from within the app.

Also added filtering of number of logged hunts to load/read at once, to prevent lag. Can be changed in settings menu. Default is set at 25, lag is noticeable around 100, but I only find it especially bothersome around 200+.

v0.5.0 -- fix

19 Apr 00:21
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v0.5.0 -- fix Pre-release
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Fix for the last build, which would break after a quickplay or solo game.

--

Modified the UI quite a bit- moved hunt info into a sidebar, and team info is now in collapsible sections in the center column.

Also implemented a new feature, a right column showing the timeline of events through the hunt. tracked events include: when you or a teammate kill or are killed, when a hunter picks up the bounty, or when a hunter extracts with the bounty- also, the duration of each Hunt is now logged.

v0.5.0

15 Apr 01:43
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v0.5.0 Pre-release
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Modified the UI quite a bit- moved hunt info into a sidebar, and team info is now in collapsible sections in the center column.

Also implemented a new feature, a right column showing the timeline of events through the hunt. tracked events include: when you or a teammate kill or are killed, when a hunter picks up the bounty, or when a hunter extracts with the bounty- also, the duration of each Hunt is now logged.

v0.4.9

01 Apr 00:31
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v0.4.9 Pre-release
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Fix for update 1.12.

update 4/2/23: updated the fix for the fix for update 1.12.

v0.4.8

25 Feb 18:01
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v0.4.8 Pre-release
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Main update here is an improvement in loading time, particularly after a lot of hunts are logged. Improvements were primarily made in how 'My Teams' and 'Top Hunts' are calculated. Regular teams are stored in memory now, so they're not recalculated every time, teams can be input manually or calculated by the app.

v0.4.7

21 Jan 23:34
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v0.4.7 Pre-release
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Full Changelog: v0.4.6...v0.4.7
The MMR prediction algorithm has been fixed, so now it's actually somewhat accurate.
Also added some additional details to the Hunter name search.

v0.4.6

24 Dec 19:14
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v0.4.6 Pre-release
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Added a few new features, and addressed some bug fixes for stability.
MMR should update successfully now upon initially setting one's Steam name, and MMR prediction in the charts should update after every new hunt (although it's accuracy is still questionable....).

Also, added a couple new tabs- Top Hunts, wherein you can see your Hunts by highest number of kills, team kills, assists, deaths....I intend to add the ability to see the Hunts where you extracted with the most XP, most Hunt Dollars, etc.
Also the My Teams tab. It'll calculate the teams you've been in Hunts with the most, and show a chart of the progress of each team member's MMR, as well as the overall Team MMR. It will only show the charts for team's you've been in a Hunt with at least twice, sorted by the highest number of hunts first.

Also changed the tracking of statistics to be off profile id instead of username, so changing one's name in Steam won't affect the tracking at all...and the Frequently Seen Hunters section more accurately reflects hunter's you've encountered before, but under a different name.

v0.4.5

10 Dec 01:13
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v0.4.5 Pre-release
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Made a few changes in this release,
The important one being fixing a bug caused by Hunt patch 1.11 which wouldn't allow the game attributes file to be read correctly.....so it should be fixed now.

Also added a couple new data visualizations: overall wins and losses, and number of kills per match.