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[FIC] Implement Tidus, Yuna's Guardian#13555

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theelk801 merged 3 commits intomasterfrom
feature/implement-tidus-yunas-guardian
May 23, 2025
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[FIC] Implement Tidus, Yuna's Guardian#13555
theelk801 merged 3 commits intomasterfrom
feature/implement-tidus-yunas-guardian

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@theelk801 theelk801 commented Apr 18, 2025

made some changes that seem worth a PR to at least check for a test failure

#13362

@xenohedron
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are there existing tests covering any of this?

@theelk801
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I don't think so, I should probably write some

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ok it looks like there are tests for this and they're passing so I'm just gonna merge it

@theelk801 theelk801 merged commit 450a4be into master May 23, 2025
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@theelk801 theelk801 deleted the feature/implement-tidus-yunas-guardian branch May 23, 2025 12:33
this.addAbility(ability);

// Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
ability = new OneOrMoreCombatDamagePlayerTriggeredAbility(
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Missing filter?

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missed the forest for the trees, thanks for the catch

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