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fbx: Avoid name conflict with humanoid "Root" bone #70

fbx: Avoid name conflict with humanoid "Root" bone

fbx: Avoid name conflict with humanoid "Root" bone #70

Triggered via push April 23, 2024 08:48
Status Success
Total duration 51m 59s
Artifacts 12

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
4m 30s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
30m 23s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
18m 4s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
7m 11s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template Expired
120 MB
godot-api-dump Expired
405 KB
ios-template Expired
35.5 MB
linux-editor-mono Expired
71 MB
linux-template-minimal Expired
14.8 MB
linux-template-mono Expired
26.9 MB
macos-editor Expired
46.7 MB
macos-template Expired
21 MB
web-nothreads-template Expired
24.6 MB
web-template Expired
24.4 MB
windows-editor Expired
59.6 MB
windows-template Expired
28.8 MB