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support xcode intruments signs #146

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W-Mai
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@W-Mai W-Mai commented Dec 22, 2023

When this option is open, after signed the executable file, we can use the powerful profile tools provided by Xcode named Instruments.

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@kisvegabor
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It looks really great! Just please document this option in the README.

Side note: several people asked me how to install SDL on Mac as the simple brew install sdl2 doesn't work well. So how do you do it? 🙂

@W-Mai
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W-Mai commented Dec 22, 2023

It looks really great! Just please document this option in the README.

Ok! I'll update it later.

Side note: several people asked me how to install SDL on Mac as the simple brew install sdl2 doesn't work well. So how do you do it? 🙂

Generally, brew install sdl2 works fine. So, I need more info to check which steps could have some problem😁.

@Mair
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Mair commented Dec 26, 2023

It looks really great! Just please document this option in the README.

Ok! I'll update it later.

Side note: several people asked me how to install SDL on Mac as the simple brew install sdl2 doesn't work well. So how do you do it? 🙂

Generally, brew install sdl2 works fine. So, I need more info to check which steps could have some problem😁.

Hi @W-Mai, I am hoping you can help me.
as per @kisvegabor comment I am trying to get the VS Code simulator running on a mac (https://github.com/lvgl/lv_port_pc_vscode) . I installed SDL2 with brew install sdl2.
I used the make command to build it but it gave an error stating that library 'SDL2' not found. I tried to update the Make file includes with

INC 	:= -I./ui/simulator/inc/ -I./ -I./lvgl/ -I/opt/homebrew/Cellar/sdl2/2.28.5/include/

but I get the same error. Do you have an idea on what I can try next?

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3 participants