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Version 0.0.3
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lukflug committed Nov 11, 2020
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -24,7 +24,7 @@ To use this library in your Minecraft clients, you have to do following things:
* Use one of the supplied Themes or implement one yourself, to have a different look from GameSense (see `ClearTheme` and `GameSenseTheme` for reference).
* Populate the `ClickGUI` object with the desired components (probably requires marking your settings objects with the interfaces in the `settings` package).
* It is recommended to have a class extending Minecraft's `GuiScreen` and implementing `Interface`, that has `ClickGUI` as a field and populates it in the constructor.
* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.2/) and see the implementation in GameSense.
* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.3/) and see the implementation in GameSense.

## Use in Gradle
Add following to your `build.gradle`:
Expand All @@ -37,7 +37,7 @@ repositories {
}
dependencies {
compile("com.lukflug:panelstudio:0.0.2")
compile("com.lukflug:panelstudio:0.0.3")
}
shadowJar {
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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -4,5 +4,5 @@ plugins {

allprojects {
group = 'com.lukflug'
version = '0.0.2'
version = '0.0.3'
}
2 changes: 1 addition & 1 deletion pom.xml
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Expand Up @@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.lukflug</groupId>
<artifactId>panelstudio</artifactId>
<version>0.0.2</version>
<version>0.0.3</version>
<name>PanelStudio</name>
<description>A simple yet flexible library to create ClickGUIs designed for use in Minecraft utility mods.</description>
</project>

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