This is a resource pack library that makes all the vanilla Minecraft block ids use better IDs. To use just add the minecraft
namespace before the texture for example minecraft:lime_concrete
to use the lime concrete texture. This resource pack also adds a few new textures like Java Edition's debug textures
This resource pack library does not contain the vanilla minecraft assets. It will use vanilla minecraft, or the highest tier resource pack, textures.
You can download any version via legopitstop.weebly.com
- 1.20.12 - v1.5.0 (Latest)
- 1.19.80 - v1.4.0
- 1.19 - v1.3.0
- 1.19 - v1.2.0
- 1.18 - v1.1.0
- 1.17.3 - v1.0.0
In your Behavior packs dependencies append the following code:
{
"uuid": "c86dd7d9-e84e-456f-a84f-1993e353da4c",
"version": [1, 7, 0]
}
My last few add-ons use vanilla Minecraft assets, but the default texture id isn't the best, for example, It is impossible to use the White Concrete texture because it is inside an array of textures and thus not able to use the texture in a data-driven block. So making this a separate pack means less copy-pasting of the same block textures.
You can find information on how to add this library to yours via the Documentation Page
You can find a list of all texture IDs via the Documentation Page
You can submit all issues and suggestions via GitHub
The resource pack reads Minecraft's built-in textures so there is no need to add all the vanilla textures, however, this does add both debug textures from Java Edition.