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Some feedback #1
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I don’t think so, with a pair in hand you might as well end up with a three- or four-of-kind, as well as other things. (I’m not saying 0.357 is necessarily correct, but 1.000 is not) |
Hey there, I have a question. Could your code be adapted to incline ranges?
like if i have an idea of the range of the opponent??
Lorenzo Stella ***@***.***> escreveu no dia terça, 21/06/2022
à(s) 06:01:
… If i have a hand of say As Ac, pre-flop, with say, 6 players, the odds of
having a pair show up as 0.357, shouldnt it be 1.000?
I don’t think so, with a pair in hand you might as well end up with a
three- or four-of-kind, as well as other things.
(I’m not saying 0.357 is necessarily the right probability, but it isn’t
1.000)
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Ohh!! Okay I understand now! Thanks for the fast feedback!
That makes sense! Its the probability of a pair being the best thing you
have.
Great code once again!
Lorenzo Stella ***@***.***> escreveu em ter., 21/06/2022 às
06:01 :
… If i have a hand of say As Ac, pre-flop, with say, 6 players, the odds of
having a pair show up as 0.357, shouldnt it be 1.000?
I don’t think so, with a pair in hand you might as well end up with a
three- or four-of-kind, as well as other things.
(I’m not saying 0.357 is necessarily the right probability, but it isn’t
1.000)
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Nice code but it got some errors.
If i have a hand of say As Ac, pre-flop, with say, 6 players, the odds of having a pair show up as 0.357, shouldnt it be 1.000? given the fact that i already have a pair in hand? and the odds of having two pairs is 0.359, so it is more probable of having two pairs than one, if already have one? that is not right.
Also, in the same example, hand of As Ac, post-flop, being the flop Ah Ks Tc for example, i have a three of a kind, but the odds of having three of a kind show up as 0.612, once again, shouldnt it be 1.000?
But if i have a hand of As Ac, and the flop is Ah Ad Ks, the four of a kind odd is 1.000, in that case is right.
That was the only mistake i found on this code. if i find more I'll submit another issue. Looking forward for the fix :) thanks :)
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