I am an experienced computer scientist, researcher, and entrepreneur specializing in Mixed Reality and Artificial Intelligence. With a strong background in computer graphics, 3D computer vision and machine learning, I have led cutting-edge research that resulted in multiple patents and top-tier publications. Passionate about using AR, VR and AI technologies to solve real-world challenges.
- Research Areas: Mixed Reality (AR/VR), Computer Graphics, AI, Generative AI
- Programming: Python, JavaScript, Swift, C++, C#, SQL, MATLAB, PHP
- XR & Graphics: Unity3D, ARKit, ARCore, OpenGL, Three.js, WebGL
- Machine Learning: PyTorch, Stable Diffusion, ControlNet, OpenCV
- Project Management: Git, Docker, Agile, LaTeX, Technical Writing
- Languages: English, Spanish, Catalan (Bilingual); Italian (Intermediate), German (Basic)
I have presented my research at ACM SIGGRAPH, IEEE VR and other top-tier venues. Some of my recent works include:
- Structured Teaching Prompt Articulation for Generative-AI Role Embodiment with Augmented Displays (ACM SIGGRAPH VRCAI '24)
- MoodFlow: Orchestrating Conversations with Emotionally Intelligent Avatars in Mixed Reality (IEEE VR '24)
- Intermediated Reality with an AI 3D Printed Character (ACM SIGGRAPH '23)
📖 See full list of publications: Google Scholar
- US11908068: Augmented Reality Systems and Methods for Intermediated Reality
- US11288859: Real-time Feature-Preserving Rendering of Facial Visual Effects
- Jóvenes Máshumano Award (2024): Recognized for LisNav, an AI-driven AR app for the visually impaired
- Young Computer Scientist Award (2021): Awarded by the SCIE & BBVA Foundation for contributions to computer science research
- Ph.D. in Computer Science, Augmented Reality - Edinburgh Napier University
- M.Sc. in Computer Graphics, Computer Animation - Kingston University London
- B.Sc. in Computer Science, Multimedia - Universitat Politècnica de Catalunya
- 🌐 Website
- 📝 Publications
💡 Always open to collaborations on innovative AR, AI and immersive tech projects!