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Avidemux

Avidemux is a simple cross-platform video editor for Linux, Windows and macOS.

Download executables

Latest release

Nightly builds

Build from source

To get Avidemux source code from the main repository and the translations, run the following commands in a directory located on a case-sensitive file system:

git clone https://github.com/mean00/avidemux2.git
cd avidemux2
git submodule update --init --recursive

Build on Linux

Install build dependencies:

Debian / Ubuntu and variants:

bash createDebFromSourceUbuntu.bash --deps-only

Fedora:

bash createRpmFromSourceFedora.bash --deps-only

Build Avidemux:

bash bootStrap.bash --with-system-libass

The compiled output will be in the install subdirectory of avidemux2.

Avidemux can be run without installation by means of a start script derived from the template run_avidemux_template.sh.

  1. Make a copy of this script file.
  2. Only if Avidemux repository has been cloned to a different location than ${HOME}/avidemux2, edit the value of variable TOPSRCDIR to point to the actual location of the source tree.
  3. Copy the script to a directory listed in $PATH and make it executable.

Build on macOS

Install Homebrew

Install required build dependencies:

brew install cmake pkg-config nasm yasm qt xvid x264 x265 libvpx aom opus fdk-aac lame libass mp4v2 a52dec

Build Avidemux (Apple Silicon):
It may be necessary to install Xcode, not just Command Line Tools, else creation of app bundle fails.

bash bootStrapMacOS_Monterey.arm64.sh

Build Avidemux (Intel):

export MACOSX_DEPLOYMENT_TARGET=$(xcrun --sdk macosx --show-sdk-version)
bash bootStrapOsx_Catalina.bash --enable-qt6

On both Apple platforms, the disk image should be generated in the installer subdirectory of avidemux2.

Post-installation (Apple Silicon):
Execute the following command to ad-hoc sign the binaries:

sh avidemux/osxInstaller/macos-adhoc-sign-installed-app.sh

When Avidemux app has been installed to a non-default location, adjust the value of BUNDLE_CONTENT variable in the aforementioned file accordingly.

Build for Windows

Cross-compiling Avidemux on Linux for Windows

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License.txt
GPL-2.0
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  • C 53.4%
  • C++ 41.0%
  • CMake 1.9%
  • NSIS 0.7%
  • Shell 0.6%
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