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lag with perspective and larger cube sizes #9
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It seems like |
Hey @quantenzitrone, It's true that the arguments For the drift, it happens because I now bounce the cube around the screen to show off that it can move as you can see below: I now have some more demos in the demo folder: I haven't worked on this project in summer because I was busy with real life but I'll get back to it in about a week. I'll fix demo 6 and then I'm planning to use path tracing instead of ray tracing to reduce the lag (hopefully!). |
So is there currently a way to turn off the bouncing? |
No, it's hardcoded at the latest main. You think I should add a toggle or something? |
yes |
The latest master now includes a toggle to enable drift ( |
beautiful, thank you |
Yeah, we can keep it open till I implement the new algorithm |
Since I updated retrocube last the command
doesn't work properly anymore
on commit
76a13dc378c1dd611819e504d9ba6d00f9649754
:2023-09-13.16-09-56.mp4
on current
HEAD
(95bf2f54ff98813921d34723afb3f467dc912ad3
):2023-09-13.16-10-37.mp4
The cube offset in the videos is just because I recorded my terminal window on the left with obs and somehow obs still recorded in 1920x1080
i also tried to record with asciinema, but it didn't work well
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