- Dynamically loading the landscape.
- Removing blocks with the mouse
- Rendering shadow map and fog (still with perspective aliasing)
Since #include <filesystem>
is not yet supported, specific functions for path manipulations are only implemented on unix systems.
They were however only tested under linux (see https://github.com/leohahn/lt/blob/master/src/lt_fs.cpp#L17).
To build de project:
cd vx2
mkdir build
cd build
cmake ..
make
The executable is then named dr
.