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Cook rework #10368

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Cook rework #10368

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Raycoms
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@Raycoms Raycoms commented Oct 27, 2024

Closes #
Closes #

Changes proposed in this pull request

  • Lot's of new Food options
  • 4 New crops
  • Food Happiness adjusted to quality + diversity
    -> At least building level-2 high tier foods in an interval of 10 foods
    -> At least building level different foods in an interval of 10 foods
  • Adjusted cook handout based on that
  • Make the cook regularly go back to work even if hungry (discussion, should eating be actually part of the cook AI)
  • Restaurant Menu and Menu at the netherminer are now opt-in
  • Tier 1+2 foods are now player craftable
  • Tier 3 foods need a level 4 cookery

Testing

  • Yes I tested this before submitting it.
  • I also did a multiplayer test.

Review please

@MotionlessTrain
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Tier 2 foods are now player craftable

Just in case, I assume tier 1 foods are also player craftable?

@Raycoms
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Raycoms commented Oct 29, 2024

Tier 2 foods are now player craftable

Just in case, I assume tier 1 foods are also player craftable?

Correct

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4 participants