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Update tag_tool.mdoc (#1071)
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* Update tag_tool.mdoc

Added "job=" tags

* Update tag_tool.mdoc

* Update tag_tool.mdoc
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Moobien authored Sep 4, 2024
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Showing 1 changed file with 18 additions and 13 deletions.
31 changes: 18 additions & 13 deletions src/content/wiki/items/tag_tool.mdoc
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Expand Up @@ -60,16 +60,21 @@ The following tags are currently implemented (more may be added from time to tim

The following tags are only used by specific building types:

| Tag | Used By | Amount | Description |
| -------- | ----------------------------------- | ----------- | ----------------------------------------------------------------------------------------------------------------------------------------- |
| `sit` | {% building name="cook" /%} | 0-many | A "chair" where colonists will sit to eat their food |
| `sit` | {% building name="tavern" /%} | 0-many (~4) | A "chair" where visitors will occasionally sit |
| `sit` | (leisure) | 0-many | A "chair" where colonists will occasionally sit |
| `cobble` | {% building name="miner" /%} | Always 1 | The block behind the top-most ladder at the start of the mineshaft (traditionally cobblestone, but may be something else) |
| `ladder` | {% building name="miner" /%} | Always 1 | The top-most ladder at the start of the mineshaft |
| `bamboo` | {% building name="plantation" /%} | level-based | A block that bamboo can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `cactus` | {% building name="plantation" /%} | level-based | A block that cactus can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `sugar` | {% building name="plantation" /%} | level-based | A block that sugarcane can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `portal` | {% building name="netherworker" /%} | Always 1 | An obsidian block in the bottom of the nether portal (with air above) |
| `vault` | {% building name="netherworker" /%} | 0-1 | A block in an enclosed room that the nether miner can stand on while "away" |
| `work` | {% building name="archery" /%} | level-based | The block the {% worker name="archer" /%} in Training stands on to shoot at targets (Note: If no tags are used, they look for glowstone.) |
| Tag | Used By | Amount | Description |
| ---------------| ----------------------------------- | ----------- | ----------------------------------------------------------------------------------------------------------------------------------------- |
| `sit` | {% building name="cook" /%} | 0-many | A "chair" where colonists will sit to eat their food |
| `sit` | {% building name="tavern" /%} | 0-many (~4) | A "chair" where visitors will occasionally sit |
| `sit` | (leisure) | 0-many | A "chair" where colonists will occasionally sit |
| `cobble` | {% building name="miner" /%} | Always 1 | The block behind the top-most ladder at the start of the mineshaft (traditionally cobblestone, but may be something else) |
| `ladder` | {% building name="miner" /%} | Always 1 | The top-most ladder at the start of the mineshaft |
| `bamboo` | {% building name="plantation" /%} | level-based | A block that bamboo can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `cactus` | {% building name="plantation" /%} | level-based | A block that cactus can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `sugar` | {% building name="plantation" /%} | level-based | A block that sugarcane can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) |
| `portal` | {% building name="netherworker" /%} | Always 1 | An obsidian block in the bottom of the nether portal (with air above) |
| `vault` | {% building name="netherworker" /%} | 0-1 | A block in an enclosed room that the nether miner can stand on while "away" |
| `work` | {% building name="archery" /%} | level-based | The block the {% worker name="archer" /%} in Training stands on to shoot at targets (Note: If no tags are used, they look for glowstone.) |
| `job=miner` | {% building name="miner" /%} | Always 1 | Sets the mine's worker to be only {% worker name="miner" /%} |
| `job=quarrier` | {% building name="miner" /%} | Always 1 | Sets the mine's worker to be only {% worker name="quarrier" /%} |
| `job=knight` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="knight" /%} |
| `job=ranger` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="archer" /%} |
| `job=druid` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="druid" /%} |

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