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[Bugfix][TENT] Drain RDMA work before publishing software timeout #5011
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If this QP is destroyed and a later one fails, these slices stay queued and
PENDING(resetInflightSlicesruns only when every data QP is destroyed) whilewr_depthis already 0. The next timeout sweep callsabortTimedOutQp, which pops that queue andcancelQuota()s the same entries again.RdmaCQ::cancelQuotais a rawfetch_subon the shared device CQ, socqe_now_can go negative andreserveQuotawill admit posts pastcqe_limit_. A poller that already copied a CQE does the same thing throughacknowledge().Release the quota and detach those slices once, in this critical section.
FailedQpAbortKeepsBuffersPendingUntilRetryonly covers a single QP whose destroy fails.There was a problem hiding this comment.
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Confirmed and fixed in cb8eebbb.
deconstructUnlocked()now returns quota and detaches/resolves the queue for each successfully destroyed QP in the same endpoint-lock critical section, usingresetInflightSlices(i). A failed QP retains its queue and quota independently of the successful ones.Added
PartialDestroyReleasesEachQpOnlyOnce: QP0 destruction succeeds and QP1 returns EIO; QP0's queue is empty and depth is zero while CQ quota remains 1. A repeated timeout sweep and a delayed CQE for QP0 leave those values unchanged. QP1's completion then returns the remaining quota to zero. This covers the partial-destruction case that the original single-QP test missed.