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Graphics Assignment 1
=====================

Pacman Killer 2D game in OpenGL 3. More details in the statement [PDF](Assign1.pdf).

Kushagra Nagori - 20161032
=======================

### Controls

- **Mousewheel** - Zoom
- **A**, **S**, **W**, **D** / **Mouse drag** - Pan (when zoomed)
- **Up**, **Down**, **Right**, **Left** - Player ball movement


### Extra features

- Score (title bar display)
- Zooming/panning using both mouse and keyboard
- Modularity
- the player gets 10 lives.


### Scoring
- ​Touching the porcupine will make you lose 50 points.
- Touching the enemy balls of different color increases the score based on different ball colors.


### License

The MIT License

Copyright &copy; 2017 Kushagra Nagori <[email protected]>

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