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👉 Deprecated! Please use Jelvan's fork 👈

This repository is deprecated. Please use Jelvan's fork instead, as it:

  • Is actively maintained
  • Has new features (ie. improved CGaz and Snap HUDs) and bug fixes
  • Has binary artifacts for people to just download and drop
  • Greatly improves build and code quality
  • Has much better documentation

mDd client Proxymod:

This proxymod should help players to train their abilities for the Quake III Arena modification DeFRaG. It adds hud elements to the standard defrag hud.

Infos about the installation procedure can be found in the INSTALL.txt

The proxymod can be configured via the console using the "mdd_" prefix.

	mdd_cgameproxy_version
	mdd_hud_draw
	mdd_hud_opacity
	
	mdd_hud_ammo_draw
	mdd_hud_ammo_offsetX
	mdd_hud_ammo_offsetY
	mdd_hud_ammo_size
	mdd_hud_ammo_textColor
	
	mdd_hud_jumpDelay_draw
	mdd_hud_jumpDelay_graphOffsetX
	mdd_hud_jumpDelay_graphOffsetY
	mdd_hud_jumpDelay_graphWidth
	mdd_hud_jumpDelay_graphHeight
	mdd_hud_jumpDelay_textOffsetX
	mdd_hud_jumpDelay_textOffsetY
	mdd_hud_jumpDelay_textSize
	mdd_hud_jumpDelay_textColor

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mDd - Quake3 Client Proxymod

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  • C 96.1%
  • Makefile 2.2%
  • C++ 1.7%