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kripken edited this page Aug 26, 2012 · 9 revisions

Character Model

We need a character model, weapons and hudmodels.

The model should look good, but be as minimalistic as we can have, to make sure it runs well on a lower-powered platform than a native build of Sauerbraten:

  • Few bones, small textures, etc.
  • eihrul says it doesn't matter, anything like mr fixit or lower will be about the same speed, they are all very low in modern terms. So perhaps we should aim higher (that is, to the same area as Sauerbraten now)
  • Even if frame rates don't matter, it might matter for load times and download sizes, need to check that too.
  • Share textures with the map texture packs, for faster loading?
  • What is the best model format to use for Sauerbraten svn?
  • If creating a new model + hudmodels + weapons would take too long, can we reuse/license an existing model or build on one?

Update: Due to challenges in getting a new character model, we are using an existing one, snoutx10k, with permission. See README for licensing.

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