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Try running offscreen rendering tests with LIBGL_ALWAYS_SOFTWARE=true…
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… on windows, and enable debugging (#1318)

Try running offscreen rendering tests with LIBGL_ALWAYS_SOFTWARE=true on windows, and enable debugging. Since the opengl32.dll provided uses mesa, this might work?
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soywiz authored Feb 12, 2023
1 parent 317ed7d commit ed46111
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions .github/workflows/TEST.yml
Original file line number Diff line number Diff line change
Expand Up @@ -222,7 +222,6 @@ jobs:
timeout-minutes: 120
runs-on: windows-latest
env:
DISABLE_HEADLESS_TEST: true
DISABLE_JAVASCRIPT_TEST: true
GRADLE_OPTS: -Dorg.gradle.daemon=false -Dkotlin.compiler.execution.strategy=in-process -Dorg.gradle.workers.max=3
steps:
Expand All @@ -232,7 +231,7 @@ jobs:
- { name: unzip to korge, shell: cmd, run: "unzip opengl32-x64.zip -d korge" }
- { name: Set up JDK 1.8, uses: actions/setup-java@v1, with: { java-version: 1.8 } }
- { name: Gradle cache, uses: ./.github/actions/gradle-cache }
- { name: Testing JVM on windows, shell: cmd, run: CALL gradlew.bat jvmTest }
- { name: Testing JVM on windows, shell: cmd, run: "CALL gradlew.bat jvmTest", env: { EGL_LOG_LEVEL: debug, LIBGL_DEBUG: verbose, LIBGL_ALWAYS_SOFTWARE: true, MESA_DEBUG: true } }
- { name: Testing Kotlin/Native MingwX64Test, shell: cmd, run: CALL gradlew.bat mingwX64Test }
- { name: Publish gradle plugin, shell: cmd, run: "CALL gradlew.bat :korge-gradle-plugin:publishToMavenLocal" }
- { name: Publish X64, shell: cmd, run: CALL gradlew.bat publishMingwX64PublicationToMavenLocal publishKotlinMultiplatformPublicationToMavenLocal }
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