This is a template for WebGL-based Unity games. It includes a simple preloader, the script required to connect to the Kongregate API through Unity, and removes any extra buffer space around the game window.
This preloader is for Unity 5.6 and above. For older versions, click here.
Place the "Kong Preloader" folder into a "WebGLTemplates" folder in your assets. In the WebGL player settings window, there should now be an option to use it as the template when building your game. That's it! All done.
The content of this project itself is licensed under the Creative Commons Attribution 4.0 license, and the underlying source code used to format and display that content is licensed under the MIT license.