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SDK
Used to request a token that can be used to override certain values of a given camera. Only one OverrideToken can exist at a given time for a given camera, globally. The token is valid indefinitely as long as the camera is not deleted. When you are done using it you are supposed to .Close()
it to restore the camera back to its original values and possibly give others access.
The Implementation might change at any point, you should probably ALWAYS use try-catch when trying to access / set OverrideToken properties. Breaking OverrideToken property changes will never result in a special version bump.
Anything related to Cameras (Enabling / Disabling / Gathering details)
Anything related to Scenes (Switching / Gathering details / ...)
Further documentation exists in the classes themselves