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171 changes: 109 additions & 62 deletions nodes.py
Original file line number Diff line number Diff line change
@@ -1,7 +1,6 @@
import os
import torch
import json
from torchvision.transforms import v2
from accelerate import init_empty_weights
from accelerate.utils import set_module_tensor_to_device

Expand All @@ -28,69 +27,116 @@
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
log = logging.getLogger(__name__)

def process_video_tensor(video_tensor: torch.Tensor, duration_sec: float) -> tuple[torch.Tensor, torch.Tensor, float]:
def process_video_tensor(video_tensor: torch.Tensor, duration_sec: float, input_fps: float = None) -> tuple[torch.Tensor, torch.Tensor, float]:
"""
處理影片張量,轉換為 CLIP 和 SYNC 所需格式
當影片幀數不足時,會透過時間插值來擴充幀數以匹配指定的 duration

Args:
video_tensor: 影片張量 (frames, height, width, channels)
duration_sec: 期望的音訊時長(秒)
input_fps: 輸入影片的幀率(如果為 None 則自動計算)

Returns:
clip_frames: CLIP 模型用的幀
sync_frames: Synchformer 用的幀
actual_duration: 實際使用的時長(秒)
"""
_CLIP_SIZE = 384
_CLIP_FPS = 8.0

_SYNC_SIZE = 224
_SYNC_FPS = 25.0

# Synchformer 的分段參數(與 features_utils.py 保持一致)
_SYNC_SEGMENT_SIZE = 16
_SYNC_STEP_SIZE = 8
_SYNC_DOWNSAMPLE = 2

clip_transform = v2.Compose([
v2.Resize((_CLIP_SIZE, _CLIP_SIZE), interpolation=v2.InterpolationMode.BICUBIC),
v2.ToPILImage(),
v2.ToTensor(),
v2.ConvertImageDtype(torch.float32),
])

sync_transform = v2.Compose([
v2.Resize(_SYNC_SIZE, interpolation=v2.InterpolationMode.BICUBIC),
v2.CenterCrop(_SYNC_SIZE),
v2.ToPILImage(),
v2.ToTensor(),
v2.ConvertImageDtype(torch.float32),
v2.Normalize(mean=[0.5, 0.5, 0.5], std=[0.5, 0.5, 0.5]),
])

# Assuming video_tensor is in the shape (frames, height, width, channels)
total_frames = video_tensor.shape[0]
clip_frames_count = int(_CLIP_FPS * duration_sec)
sync_frames_count = int(_SYNC_FPS * duration_sec)

# Adjust duration if there are not enough frames
if total_frames < clip_frames_count:
log.warning(f'Clip video is too short: {total_frames / _CLIP_FPS:.2f} < {duration_sec:.2f}')
clip_frames_count = total_frames
duration_sec = total_frames / _CLIP_FPS

if total_frames < sync_frames_count:
log.warning(f'Sync video is too short: {total_frames / _SYNC_FPS:.2f} < {duration_sec:.2f}, truncating to {total_frames / _SYNC_FPS:.2f} sec')
sync_frames_count = total_frames
duration_sec = total_frames / _SYNC_FPS

clip_frames = video_tensor[:clip_frames_count]
sync_frames = video_tensor[:sync_frames_count]

clip_frames = clip_frames.permute(0, 3, 1, 2)
sync_frames = sync_frames.permute(0, 3, 1, 2)

clip_frames = torch.stack([clip_transform(frame) for frame in clip_frames])
sync_frames = torch.stack([sync_transform(frame) for frame in sync_frames])

clip_length_sec = clip_frames.shape[0] / _CLIP_FPS
sync_length_sec = sync_frames.shape[0] / _SYNC_FPS

# if clip_length_sec < duration_sec:
# log.warning(f'Clip video is too short: {clip_length_sec:.2f} < {duration_sec:.2f}')
# log.warning(f'Truncating to {clip_length_sec:.2f} sec')
# duration_sec = clip_length_sec

# if sync_length_sec < duration_sec:
# log.warning(f'Sync video is too short: {sync_length_sec:.2f} < {duration_sec:.2f}')
# log.warning(f'Truncating to {sync_length_sec:.2f} sec')
# duration_sec = sync_length_sec

clip_frames = clip_frames[:int(_CLIP_FPS * duration_sec)]
sync_frames = sync_frames[:int(_SYNC_FPS * duration_sec)]

# 計算需要的幀數(使用指定的 duration)
clip_frames_needed = int(_CLIP_FPS * duration_sec)
sync_frames_needed = int(_SYNC_FPS * duration_sec)

if input_fps is not None and input_fps > 0:
video_actual_duration = total_frames / input_fps
log.info(f"輸入影片: {total_frames} 幀 @ {input_fps} fps (實際時長 {video_actual_duration:.2f}s)")
log.info(f"目標音訊時長: {duration_sec:.2f}s")
log.info(f"需要的幀數: CLIP={clip_frames_needed} @ {_CLIP_FPS} fps, SYNC={sync_frames_needed} @ {_SYNC_FPS} fps")

# 提取原始幀並轉換為 NCHW 格式
video_frames_nchw = video_tensor.permute(0, 3, 1, 2).contiguous() # (T, H, W, C) -> (T, C, H, W)

# === 處理 CLIP 幀 ===
if total_frames < clip_frames_needed:
# 需要時間插值來擴充幀數
log.info(f"CLIP: 影片幀數 {total_frames} < 需求 {clip_frames_needed},使用時間插值擴充")
# 使用 3D 插值在時間維度擴充
# 添加 batch 維度: (T, C, H, W) -> (1, C, T, H, W)
video_5d = video_frames_nchw.permute(1, 0, 2, 3).unsqueeze(0) # (1, C, T, H, W)
# 時間插值
video_5d_interp = torch.nn.functional.interpolate(
video_5d,
size=(clip_frames_needed, video_5d.shape[3], video_5d.shape[4]),
mode='trilinear',
align_corners=False
)
# 轉回 (T, C, H, W)
clip_frames = video_5d_interp.squeeze(0).permute(1, 0, 2, 3) # (T, C, H, W)
else:
# 幀數足夠,直接截取
clip_frames = video_frames_nchw[:clip_frames_needed]

# 空間 resize 到 384x384
clip_frames = torch.nn.functional.interpolate(
clip_frames,
size=(_CLIP_SIZE, _CLIP_SIZE),
mode='bicubic',
align_corners=False
)

# === 處理 SYNC 幀 ===
if total_frames < sync_frames_needed:
# 需要時間插值來擴充幀數
log.info(f"SYNC: 影片幀數 {total_frames} < 需求 {sync_frames_needed},使用時間插值擴充")
# 使用 3D 插值在時間維度擴充
video_5d = video_frames_nchw.permute(1, 0, 2, 3).unsqueeze(0) # (1, C, T, H, W)
video_5d_interp = torch.nn.functional.interpolate(
video_5d,
size=(sync_frames_needed, video_5d.shape[3], video_5d.shape[4]),
mode='trilinear',
align_corners=False
)
sync_frames = video_5d_interp.squeeze(0).permute(1, 0, 2, 3) # (T, C, H, W)
else:
# 幀數足夠,直接截取
sync_frames = video_frames_nchw[:sync_frames_needed]

# 空間處理:先 resize 到短邊 224,然後 center crop
h, w = sync_frames.shape[2], sync_frames.shape[3]
if h < w:
new_h, new_w = _SYNC_SIZE, int(_SYNC_SIZE * w / h)
else:
new_h, new_w = int(_SYNC_SIZE * h / w), _SYNC_SIZE

sync_frames = torch.nn.functional.interpolate(
sync_frames,
size=(new_h, new_w),
mode='bicubic',
align_corners=False
)

# Center crop
top = (new_h - _SYNC_SIZE) // 2
left = (new_w - _SYNC_SIZE) // 2
sync_frames = sync_frames[:, :, top:top+_SYNC_SIZE, left:left+_SYNC_SIZE]

# Normalize sync frames
sync_frames = sync_frames * 2.0 - 1.0 # [0, 1] -> [-1, 1]

log.info(f"✅ 處理完成: clip={clip_frames.shape[0]} 幀 ({clip_frames.shape[0]/_CLIP_FPS:.2f}s @ {_CLIP_FPS} fps), "
f"sync={sync_frames.shape[0]} 幀 ({sync_frames.shape[0]/_SYNC_FPS:.2f}s @ {_SYNC_FPS} fps), "
f"音訊時長={duration_sec:.2f}s")

return clip_frames, sync_frames, duration_sec

Expand Down Expand Up @@ -298,7 +344,7 @@ def INPUT_TYPES(s):
"required": {
"mmaudio_model": ("MMAUDIO_MODEL",),
"feature_utils": ("MMAUDIO_FEATUREUTILS",),
"duration": ("FLOAT", {"default": 8, "step": 0.01, "tooltip": "Duration of the audio in seconds"}),
"duration": ("FLOAT", {"default": 8, "step": 0.01, "tooltip": "期望的音訊時長(秒),實際時長會根據影片幀數自動調整"}),
"steps": ("INT", {"default": 25, "step": 1, "tooltip": "Number of steps to interpolate"}),
"cfg": ("FLOAT", {"default": 4.5, "step": 0.1, "tooltip": "Strength of the conditioning"}),
"seed": ("INT", {"default": 0, "min": 0, "max": 0xffffffffffffffff}),
Expand All @@ -309,6 +355,7 @@ def INPUT_TYPES(s):
},
"optional": {
"images": ("IMAGE",),
"input_fps": ("FLOAT", {"default": 16.0, "min": 1.0, "max": 60.0, "step": 0.01, "tooltip": "輸入影片的幀率(fps),用於計算實際時長"}),
},
}

Expand All @@ -317,7 +364,7 @@ def INPUT_TYPES(s):
FUNCTION = "sample"
CATEGORY = "MMAudio"

def sample(self, mmaudio_model, seed, feature_utils, duration, steps, cfg, prompt, negative_prompt, mask_away_clip, force_offload, images=None):
def sample(self, mmaudio_model, seed, feature_utils, duration, steps, cfg, prompt, negative_prompt, mask_away_clip, force_offload, images=None, input_fps=16.0):
device = mm.get_torch_device()
offload_device = mm.unet_offload_device()
rng = torch.Generator(device=device)
Expand All @@ -327,8 +374,8 @@ def sample(self, mmaudio_model, seed, feature_utils, duration, steps, cfg, promp

if images is not None:
images = images.to(device=device)
clip_frames, sync_frames, duration = process_video_tensor(images, duration)
print("clip_frames", clip_frames.shape, "sync_frames", sync_frames.shape, "duration", duration)
clip_frames, sync_frames, duration = process_video_tensor(images, duration, input_fps)
log.info(f"處理結果: clip_frames={clip_frames.shape}, sync_frames={sync_frames.shape}, duration={duration:.2f}s")
if mask_away_clip:
clip_frames = None
else:
Expand Down
95 changes: 95 additions & 0 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,3 +23,98 @@ Nvidia bigvganv2 (used with 44k mode)
https://huggingface.co/nvidia/bigvgan_v2_44khz_128band_512x

is autodownloaded to `ComfyUI/models/mmaudio/nvidia/bigvgan_v2_44khz_128band_512x`

# 重要更新(2025-11-17)

## ✨ 智能時間插值:讓短影片也能生成完整音訊

### 核心功能
**當影片幀數不足時,自動使用時間插值(temporal interpolation)擴充影片幀數,確保音訊時長與指定的 `duration` 完全匹配。**

這意味著即使您的影片只有 3 秒,也能生成 6 秒的音訊,影片會平滑地慢動作播放來填補時間。

### 問題背景
之前版本中,當影片幀數不足以支援指定的 `duration` 時,程式會自動縮短音訊時長,導致:
- 設定 `duration=6.31` 秒,實際只生成 3-4 秒音訊
- 影片後半段沒有聲音,體驗不佳

**原因分析**:
- 101 幀 @ 16 fps = 6.31 秒影片時長
- 但 MMAudio 的 Sync 模型需要 @ 25 fps,即需要 158 幀
- 幀數不足 → 被迫縮短時長 → 音訊只有 3.84 秒

### 解決方案:智能時間插值

現在採用 **trilinear interpolation(三線性插值)** 在時間維度上擴充影片幀數:

1. **自動檢測幀數不足**:當 `total_frames < required_frames` 時觸發
2. **平滑時間插值**:使用 PyTorch 的 3D 插值功能,在時間軸上生成中間幀
3. **保持視覺流暢**:插值後的影片看起來像慢動作,沒有突兀的跳幀

### 技術細節

```python
# 當 101 幀不足以支援 6.31 秒 @ 25 fps (需要 158 幀) 時
# 使用 3D 插值擴充:
video_5d = video_frames.unsqueeze(0) # (1, C, T, H, W)
interpolated = F.interpolate(
video_5d,
size=(158, H, W), # 擴充時間維度從 101 → 158
mode='trilinear', # 三線性插值
align_corners=False
)
# 結果:平滑生成 57 個中間幀
```

### 使用說明

**基本使用**(推薦):
```
duration: 6.31 # 想要的音訊時長
input_fps: 16.0 # 影片實際幀率(ComfyUI 預設)
```

**結果**:
- ✅ 自動檢測影片只有 101 幀(6.31 秒 @ 16 fps)
- ✅ 自動插值擴充到 CLIP 需要的 50 幀 @ 8 fps
- ✅ 自動插值擴充到 SYNC 需要的 158 幀 @ 25 fps
- ✅ 生成完整的 6.31 秒音訊

**注意事項**:
- 插值會讓影片看起來像慢動作(但通常不明顯)
- 建議 `duration` 不要超過影片實際時長太多(2 倍以內效果最佳)
- 如果影片幀數充足,不會進行插值,直接使用原始幀

### 效能優化

1. **GPU 加速的時間插值**:使用 PyTorch 內建的 trilinear interpolation,充分利用 GPU
2. **批次處理**:所有幀一次性處理,避免逐幀操作
3. **記憶體高效**:使用 `contiguous()` 優化記憶體佈局

### 範例日誌輸出

**情境 1:幀數不足,需要插值**
```
輸入影片: 101 幀 @ 16.0 fps (實際時長 6.31s)
目標音訊時長: 6.31s
需要的幀數: CLIP=50 @ 8.0 fps, SYNC=158 @ 25.0 fps
SYNC: 影片幀數 101 < 需求 158,使用時間插值擴充
✅ 處理完成: clip=50 幀 (6.25s @ 8.0 fps), sync=158 幀 (6.32s @ 25.0 fps), 音訊時長=6.31s
```

**情境 2:幀數充足,不需插值**
```
輸入影片: 200 幀 @ 16.0 fps (實際時長 12.5s)
目標音訊時長: 6.0s
需要的幀數: CLIP=48 @ 8.0 fps, SYNC=150 @ 25.0 fps
✅ 處理完成: clip=48 幀 (6.0s @ 8.0 fps), sync=150 幀 (6.0s @ 25.0 fps), 音訊時長=6.0s
```

### 參數說明

- **`duration`**:期望的音訊時長(秒),現在會嚴格遵守此參數
- **`input_fps`**(可選,預設 16.0):輸入影片的幀率,用於計算和顯示資訊
- 16 fps:ComfyUI 預設
- 24 fps:電影標準
- 30 fps:常見影片格式
- 60 fps:高幀率影片