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WaterSurfaceRendering
WaterSurfaceRendering PublicReal-time 3D water surface generation and rendering using C++ and Vulkan
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SimpleGraphicsLibrary
SimpleGraphicsLibrary PublicA simple library for learning and experimenting with Graphics APIs
C 1
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OpenGL_Atmospheric_Scattering
OpenGL_Atmospheric_Scattering PublicAtmospheric scattering written in C++ using OpenGL
C++ 8
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ESP8266-LED-Control-Center
ESP8266-LED-Control-Center PublicEmbedded Systems Project - Using ESP8266 NodeMCU DevKit v1.0 in AP mode, control of LEDs using Web interface
HTML
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Minimize-DFA
Minimize-DFA PublicMinimization of DFA using equivalence theorem, written in Haskell
Haskell
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