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0.10.0

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@jrouwe jrouwe released this 24 Nov 18:57
· 202 commits to main since this release
  • Added ability to configure object layers to implement custom collision filtering
  • Removed Body.SetMotionType, use BodyInterface.SetMotionType instead

Note that this change removes the Jolt.NON_MOVING and Jolt.MOVING layers in favor of your own defined layers. Here is an example that shows how to initialize the layer system.