Minimalist Go package aimed at creating Console User Interfaces.
- Minimalist API.
- Views (the "windows" in the GUI) implement the interface io.ReadWriter.
- Support for overlapping views.
- The GUI can be modified at runtime (concurrent-safe).
- Global and view-level keybindings.
- Mouse support.
- Colored text.
- Customizable edition mode.
- Easy to build reusable widgets, complex layouts...
Execute:
go get github.com/jroimartin/gocui
Execute:
go doc github.com/jroimartin/gocui
Or visit pkg.go.dev to read it online.
package main
import (
"fmt"
"log"
"github.com/jroimartin/gocui"
)
func main() {
g, err := gocui.NewGui(gocui.OutputNormal)
if err != nil {
log.Panicln(err)
}
defer g.Close()
g.SetManagerFunc(layout)
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
log.Panicln(err)
}
if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
log.Panicln(err)
}
}
func layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2); err != nil {
if err != gocui.ErrUnknownView {
return err
}
fmt.Fprintln(v, "Hello world!")
}
return nil
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}
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Note: if your project is not listed here, let us know! :)