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* main: DEV-1558-healing-pools-map (BattlesnakeOfficial#94) DEV-1556-sinkholes-map (BattlesnakeOfficial#96) CLI support for handling invalid responses (BattlesnakeOfficial#95)
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package maps | ||
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import ( | ||
"github.com/BattlesnakeOfficial/rules" | ||
) | ||
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type HealingPoolsMap struct{} | ||
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func init() { | ||
globalRegistry.RegisterMap("healing_pools", HealingPoolsMap{}) | ||
} | ||
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func (m HealingPoolsMap) ID() string { | ||
return "healing_pools" | ||
} | ||
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func (m HealingPoolsMap) Meta() Metadata { | ||
return Metadata{ | ||
Name: "Healing Pools", | ||
Description: "A simple map that spawns fixed single cell hazard areas based on the map size.", | ||
Author: "Battlesnake", | ||
Version: 1, | ||
MinPlayers: 1, | ||
MaxPlayers: 8, | ||
BoardSizes: FixedSizes(Dimensions{7, 7}, Dimensions{11, 11}, Dimensions{19, 19}), | ||
} | ||
} | ||
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func (m HealingPoolsMap) SetupBoard(initialBoardState *rules.BoardState, settings rules.Settings, editor Editor) error { | ||
if err := (StandardMap{}).SetupBoard(initialBoardState, settings, editor); err != nil { | ||
return err | ||
} | ||
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rand := settings.GetRand(0) | ||
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options, ok := poolLocationOptions[rules.Point{X: initialBoardState.Width, Y: initialBoardState.Height}] | ||
if !ok { | ||
return rules.RulesetError("board size is not supported by this map") | ||
} | ||
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i := rand.Intn(len(options)) | ||
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for _, p := range options[i] { | ||
editor.AddHazard(p) | ||
} | ||
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return nil | ||
} | ||
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func (m HealingPoolsMap) UpdateBoard(lastBoardState *rules.BoardState, settings rules.Settings, editor Editor) error { | ||
return StandardMap{}.UpdateBoard(lastBoardState, settings, editor) | ||
} | ||
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var poolLocationOptions = map[rules.Point][][]rules.Point{ | ||
{X: 7, Y: 7}: { | ||
{ | ||
{X: 3, Y: 3}, | ||
}, | ||
}, | ||
{X: 11, Y: 11}: { | ||
{ | ||
{X: 3, Y: 3}, | ||
{X: 7, Y: 7}, | ||
}, | ||
{ | ||
{X: 3, Y: 7}, | ||
{X: 7, Y: 3}, | ||
}, | ||
{ | ||
{X: 3, Y: 5}, | ||
{X: 7, Y: 5}, | ||
}, | ||
{ | ||
{X: 5, Y: 7}, | ||
{X: 5, Y: 3}, | ||
}, | ||
}, | ||
{X: 19, Y: 19}: { | ||
{ | ||
{X: 5, Y: 5}, | ||
{X: 13, Y: 13}, | ||
{X: 5, Y: 13}, | ||
{X: 13, Y: 5}, | ||
}, | ||
{ | ||
{X: 5, Y: 10}, | ||
{X: 13, Y: 10}, | ||
{X: 10, Y: 13}, | ||
{X: 10, Y: 5}, | ||
}, | ||
}, | ||
} |
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Original file line number | Diff line number | Diff line change |
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package maps_test | ||
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import ( | ||
"fmt" | ||
"testing" | ||
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"github.com/BattlesnakeOfficial/rules" | ||
"github.com/BattlesnakeOfficial/rules/maps" | ||
"github.com/stretchr/testify/require" | ||
) | ||
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func TestHealingPoolsMap(t *testing.T) { | ||
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tests := []struct { | ||
boardSize int | ||
expectedHazards int | ||
allowableHazards []rules.Point | ||
}{ | ||
{7, 1, []rules.Point{{X: 3, Y: 3}}}, | ||
{11, 2, []rules.Point{{X: 3, Y: 3}, | ||
{X: 7, Y: 7}, | ||
{X: 3, Y: 7}, | ||
{X: 7, Y: 3}, | ||
{X: 3, Y: 5}, | ||
{X: 7, Y: 5}, | ||
{X: 5, Y: 7}, | ||
{X: 5, Y: 3}}}, | ||
{19, 4, []rules.Point{{X: 5, Y: 5}, | ||
{X: 13, Y: 13}, | ||
{X: 5, Y: 13}, | ||
{X: 13, Y: 5}, | ||
{X: 5, Y: 10}, | ||
{X: 13, Y: 10}, | ||
{X: 10, Y: 13}, | ||
{X: 10, Y: 5}}}, | ||
} | ||
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for _, tc := range tests { | ||
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t.Run(fmt.Sprintf("%dx%d", tc.boardSize, tc.boardSize), func(t *testing.T) { | ||
m := maps.HealingPoolsMap{} | ||
state := rules.NewBoardState(tc.boardSize, tc.boardSize) | ||
settings := rules.Settings{} | ||
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// ensure the ring of hazards is added to the board at setup | ||
editor := maps.NewBoardStateEditor(state) | ||
require.Empty(t, state.Hazards) | ||
err := m.SetupBoard(state, settings, editor) | ||
require.NoError(t, err) | ||
require.NotEmpty(t, state.Hazards) | ||
require.Len(t, state.Hazards, tc.expectedHazards) | ||
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for _, p := range state.Hazards { | ||
require.Contains(t, tc.allowableHazards, p) | ||
} | ||
}) | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,88 @@ | ||
package maps | ||
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import ( | ||
"math" | ||
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"github.com/BattlesnakeOfficial/rules" | ||
) | ||
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type SinkholesMap struct{} | ||
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func init() { | ||
globalRegistry.RegisterMap("sinkholes", SinkholesMap{}) | ||
} | ||
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func (m SinkholesMap) ID() string { | ||
return "sinkholes" | ||
} | ||
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func (m SinkholesMap) Meta() Metadata { | ||
return Metadata{ | ||
Name: "Sinkholes", | ||
Description: "Spawns a rounded sinkhole on the board that grows every N turns, layering additional hazard squares over previously spawned ones.", | ||
Author: "Battlesnake", | ||
Version: 1, | ||
MinPlayers: 1, | ||
MaxPlayers: 8, | ||
BoardSizes: FixedSizes(Dimensions{7, 7}, Dimensions{11, 11}, Dimensions{19, 19}), | ||
} | ||
} | ||
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func (m SinkholesMap) SetupBoard(initialBoardState *rules.BoardState, settings rules.Settings, editor Editor) error { | ||
return (StandardMap{}).SetupBoard(initialBoardState, settings, editor) | ||
} | ||
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func (m SinkholesMap) UpdateBoard(lastBoardState *rules.BoardState, settings rules.Settings, editor Editor) error { | ||
err := StandardMap{}.UpdateBoard(lastBoardState, settings, editor) | ||
if err != nil { | ||
return err | ||
} | ||
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currentTurn := lastBoardState.Turn | ||
startTurn := 1 | ||
spawnEveryNTurns := 10 | ||
if settings.RoyaleSettings.ShrinkEveryNTurns > 0 { | ||
spawnEveryNTurns = settings.RoyaleSettings.ShrinkEveryNTurns | ||
} | ||
maxRings := 5 | ||
if lastBoardState.Width == 7 { | ||
maxRings = 3 | ||
} else if lastBoardState.Width == 19 { | ||
maxRings = 7 | ||
} | ||
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spawnLocation := rules.Point{X: lastBoardState.Width / 2, Y: lastBoardState.Height / 2} | ||
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if currentTurn == startTurn { | ||
editor.AddHazard(spawnLocation) | ||
return nil | ||
} | ||
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// Are we at max size, if so stop try to generate hazards | ||
if currentTurn > spawnEveryNTurns*maxRings { | ||
return nil | ||
} | ||
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// Is this a turn to grow the sinkhole? | ||
if (currentTurn-startTurn)%spawnEveryNTurns != 0 { | ||
return nil | ||
} | ||
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offset := int(math.Floor(float64(currentTurn-startTurn) / float64(spawnEveryNTurns))) | ||
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if offset > 0 && offset <= maxRings { | ||
for x := spawnLocation.X - offset; x <= spawnLocation.X+offset; x++ { | ||
for y := spawnLocation.Y - offset; y <= spawnLocation.Y+offset; y++ { | ||
// don't draw in the corners of the square so we get a rounded effect | ||
if !(x == spawnLocation.X-offset && y == spawnLocation.Y-offset) && | ||
!(x == spawnLocation.X+offset && y == spawnLocation.Y-offset) && | ||
!(x == spawnLocation.X-offset && y == spawnLocation.Y+offset) && | ||
!(x == spawnLocation.X+offset && y == spawnLocation.Y+offset) { | ||
editor.AddHazard(rules.Point{X: x, Y: y}) | ||
} | ||
} | ||
} | ||
} | ||
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return nil | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,57 @@ | ||
package maps_test | ||
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import ( | ||
"fmt" | ||
"testing" | ||
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"github.com/BattlesnakeOfficial/rules" | ||
"github.com/BattlesnakeOfficial/rules/maps" | ||
"github.com/stretchr/testify/require" | ||
) | ||
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func TestSinkholesMap(t *testing.T) { | ||
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tests := []struct { | ||
boardSize int | ||
expectedHazards int | ||
expectedHazardsInCenter int | ||
}{ | ||
{7, 27, 3}, | ||
{11, 149, 5}, | ||
{19, 431, 7}, | ||
} | ||
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for _, tc := range tests { | ||
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t.Run(fmt.Sprintf("%dx%d", tc.boardSize, tc.boardSize), func(t *testing.T) { | ||
m := maps.SinkholesMap{} | ||
state := rules.NewBoardState(tc.boardSize, tc.boardSize) | ||
settings := rules.Settings{} | ||
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// ensure the ring of hazards is added to the board at setup | ||
editor := maps.NewBoardStateEditor(state) | ||
require.Empty(t, state.Hazards) | ||
err := m.SetupBoard(state, settings, editor) | ||
require.NoError(t, err) | ||
require.Empty(t, state.Hazards) | ||
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totalTurns := 100 | ||
for i := 0; i < totalTurns; i++ { | ||
state.Turn = i | ||
err = m.UpdateBoard(state, settings, editor) | ||
require.NoError(t, err) | ||
} | ||
require.NotEmpty(t, state.Hazards) | ||
require.Len(t, state.Hazards, tc.expectedHazards) | ||
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centerPoint := rules.Point{X: tc.boardSize / 2, Y: tc.boardSize / 2} | ||
numCenterHazards := 0 | ||
for _, p := range state.Hazards { | ||
if p == centerPoint { | ||
numCenterHazards += 1 | ||
} | ||
} | ||
require.Equal(t, numCenterHazards, tc.expectedHazardsInCenter) | ||
}) | ||
} | ||
} |