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Use glXQueryContext instead of glXQueryDrawable to get GLX_FBCONFIG. #51

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jdtaylor
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This is a fix from haagch, and others, to fix an ongoing issue with the Oculus SDK and open source GL drivers on Linux. You can see more details of the issue on the forums:
https://forums.oculus.com/viewtopic.php?t=16664

@Hi-Angel
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Thank you jdtaylor!

@jherico any comments on the PR?

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