Working raycaster in Java for CSCI 24000. Intending on creating some sample game(s) implementing features that may include physics, movement, AI, combat, hitscans, etc.
Credits:
- Permadi - http://permadi.com/1996/05/ray-casting-tutorial-table-of-contents/
- Clint Bellanger - http://opengameart.org/content/first-person-dungeon-crawl-art-pack
- Triki Minut - http://opengameart.org/content/sci-fi-laser-fire-sfx
- Johan Brodd - http://opengameart.org/content/no-escape-this-time
- TinyWorlds - http://opengameart.org/content/5-hit-sounds-dying
- Aaron Parsons Media - http://opengameart.org/content/a-wild-creature-appears
- http://soundbible.com/