Skip to content

Commit

Permalink
inspector: stop relying on magic strings
Browse files Browse the repository at this point in the history
Inspector uses magical strings to communicate some events between
main thread and transport thread. This change replaces those strings
with enums that are more mainatainable (and remove unnecessary
encodings/decodings)

PR-URL: nodejs#10159
Reviewed-By: Ben Noordhuis <[email protected]>
  • Loading branch information
Eugene Ostroukhov authored and italoacasas committed Jan 30, 2017
1 parent e30e307 commit 2d08bba
Showing 1 changed file with 61 additions and 45 deletions.
106 changes: 61 additions & 45 deletions src/inspector_agent.cc
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@

#include <map>
#include <sstream>
#include <tuple>
#include <unicode/unistr.h>

#include <string.h>
Expand All @@ -30,9 +31,6 @@ namespace {
using v8_inspector::StringBuffer;
using v8_inspector::StringView;

const char TAG_CONNECT[] = "#connect";
const char TAG_DISCONNECT[] = "#disconnect";

static const uint8_t PROTOCOL_JSON[] = {
#include "v8_inspector_protocol_json.h" // NOLINT(build/include_order)
};
Expand Down Expand Up @@ -105,6 +103,14 @@ std::unique_ptr<StringBuffer> Utf8ToStringView(const std::string& message) {

class V8NodeInspector;

enum class InspectorAction {
kStartSession, kEndSession, kSendMessage
};

enum class TransportAction {
kSendMessage, kStop
};

class InspectorAgentDelegate: public node::inspector::SocketServerDelegate {
public:
InspectorAgentDelegate(AgentImpl* agent, const std::string& script_path,
Expand Down Expand Up @@ -143,14 +149,16 @@ class AgentImpl {
void FatalException(v8::Local<v8::Value> error,
v8::Local<v8::Message> message);

void PostIncomingMessage(int session_id, const std::string& message);
void PostIncomingMessage(InspectorAction action, int session_id,
const std::string& message);
void ResumeStartup() {
uv_sem_post(&start_sem_);
}

private:
template <typename Action>
using MessageQueue =
std::vector<std::pair<int, std::unique_ptr<StringBuffer>>>;
std::vector<std::tuple<Action, int, std::unique_ptr<StringBuffer>>>;
enum class State { kNew, kAccepting, kConnected, kDone, kError };

static void ThreadCbIO(void* agent);
Expand All @@ -161,10 +169,13 @@ class AgentImpl {
void WorkerRunIO();
void SetConnected(bool connected);
void DispatchMessages();
void Write(int session_id, const StringView& message);
bool AppendMessage(MessageQueue* vector, int session_id,
std::unique_ptr<StringBuffer> buffer);
void SwapBehindLock(MessageQueue* vector1, MessageQueue* vector2);
void Write(TransportAction action, int session_id, const StringView& message);
template <typename ActionType>
bool AppendMessage(MessageQueue<ActionType>* vector, ActionType action,
int session_id, std::unique_ptr<StringBuffer> buffer);
template <typename ActionType>
void SwapBehindLock(MessageQueue<ActionType>* vector1,
MessageQueue<ActionType>* vector2);
void WaitForFrontendMessage();
void NotifyMessageReceived();
State ToState(State state);
Expand All @@ -185,8 +196,8 @@ class AgentImpl {
uv_async_t io_thread_req_;
V8NodeInspector* inspector_;
v8::Platform* platform_;
MessageQueue incoming_message_queue_;
MessageQueue outgoing_message_queue_;
MessageQueue<InspectorAction> incoming_message_queue_;
MessageQueue<TransportAction> outgoing_message_queue_;
bool dispatching_messages_;
int session_id_;
InspectorSocketServer* server_;
Expand Down Expand Up @@ -236,7 +247,7 @@ class ChannelImpl final : public v8_inspector::V8Inspector::Channel {
void flushProtocolNotifications() override { }

void sendMessageToFrontend(const StringView& message) {
agent_->Write(agent_->session_id_, message);
agent_->Write(TransportAction::kSendMessage, agent_->session_id_, message);
}

AgentImpl* const agent_;
Expand Down Expand Up @@ -444,9 +455,7 @@ bool AgentImpl::IsStarted() {
void AgentImpl::WaitForDisconnect() {
if (state_ == State::kConnected) {
shutting_down_ = true;
// Gives a signal to stop accepting new connections
// TODO(eugeneo): Introduce an API with explicit request names.
Write(0, StringView());
Write(TransportAction::kStop, 0, StringView());
fprintf(stderr, "Waiting for the debugger to disconnect...\n");
fflush(stderr);
inspector_->runMessageLoopOnPause(0);
Expand Down Expand Up @@ -521,15 +530,17 @@ void AgentImpl::ThreadCbIO(void* agent) {
// static
void AgentImpl::WriteCbIO(uv_async_t* async) {
AgentImpl* agent = static_cast<AgentImpl*>(async->data);
MessageQueue outgoing_messages;
MessageQueue<TransportAction> outgoing_messages;
agent->SwapBehindLock(&agent->outgoing_message_queue_, &outgoing_messages);
for (const MessageQueue::value_type& outgoing : outgoing_messages) {
StringView view = outgoing.second->string();
if (view.length() == 0) {
for (const auto& outgoing : outgoing_messages) {
switch (std::get<0>(outgoing)) {
case TransportAction::kStop:
agent->server_->Stop(nullptr);
} else {
agent->server_->Send(outgoing.first,
StringViewToUtf8(outgoing.second->string()));
break;
case TransportAction::kSendMessage:
std::string message = StringViewToUtf8(std::get<2>(outgoing)->string());
agent->server_->Send(std::get<1>(outgoing), message);
break;
}
}
}
Expand Down Expand Up @@ -573,22 +584,26 @@ void AgentImpl::WorkerRunIO() {
server_ = nullptr;
}

bool AgentImpl::AppendMessage(MessageQueue* queue, int session_id,
template <typename ActionType>
bool AgentImpl::AppendMessage(MessageQueue<ActionType>* queue,
ActionType action, int session_id,
std::unique_ptr<StringBuffer> buffer) {
Mutex::ScopedLock scoped_lock(state_lock_);
bool trigger_pumping = queue->empty();
queue->push_back(std::make_pair(session_id, std::move(buffer)));
queue->push_back(std::make_tuple(action, session_id, std::move(buffer)));
return trigger_pumping;
}

void AgentImpl::SwapBehindLock(MessageQueue* vector1, MessageQueue* vector2) {
template <typename ActionType>
void AgentImpl::SwapBehindLock(MessageQueue<ActionType>* vector1,
MessageQueue<ActionType>* vector2) {
Mutex::ScopedLock scoped_lock(state_lock_);
vector1->swap(*vector2);
}

void AgentImpl::PostIncomingMessage(int session_id,
void AgentImpl::PostIncomingMessage(InspectorAction action, int session_id,
const std::string& message) {
if (AppendMessage(&incoming_message_queue_, session_id,
if (AppendMessage(&incoming_message_queue_, action, session_id,
Utf8ToStringView(message))) {
v8::Isolate* isolate = parent_env_->isolate();
platform_->CallOnForegroundThread(isolate,
Expand Down Expand Up @@ -617,25 +632,21 @@ void AgentImpl::DispatchMessages() {
if (dispatching_messages_)
return;
dispatching_messages_ = true;
MessageQueue tasks;
MessageQueue<InspectorAction> tasks;
do {
tasks.clear();
SwapBehindLock(&incoming_message_queue_, &tasks);
for (const MessageQueue::value_type& pair : tasks) {
StringView message = pair.second->string();
std::string tag;
if (message.length() == sizeof(TAG_CONNECT) - 1 ||
message.length() == sizeof(TAG_DISCONNECT) - 1) {
tag = StringViewToUtf8(message);
}

if (tag == TAG_CONNECT) {
for (const auto& task : tasks) {
StringView message = std::get<2>(task)->string();
switch (std::get<0>(task)) {
case InspectorAction::kStartSession:
CHECK_EQ(State::kAccepting, state_);
session_id_ = pair.first;
session_id_ = std::get<1>(task);
state_ = State::kConnected;
fprintf(stderr, "Debugger attached.\n");
inspector_->connectFrontend();
} else if (tag == TAG_DISCONNECT) {
break;
case InspectorAction::kEndSession:
CHECK_EQ(State::kConnected, state_);
if (shutting_down_) {
state_ = State::kDone;
Expand All @@ -644,16 +655,19 @@ void AgentImpl::DispatchMessages() {
}
inspector_->quitMessageLoopOnPause();
inspector_->disconnectFrontend();
} else {
break;
case InspectorAction::kSendMessage:
inspector_->dispatchMessageFromFrontend(message);
break;
}
}
} while (!tasks.empty());
dispatching_messages_ = false;
}

void AgentImpl::Write(int session_id, const StringView& inspector_message) {
AppendMessage(&outgoing_message_queue_, session_id,
void AgentImpl::Write(TransportAction action, int session_id,
const StringView& inspector_message) {
AppendMessage(&outgoing_message_queue_, action, session_id,
StringBuffer::create(inspector_message));
int err = uv_async_send(&io_thread_req_);
CHECK_EQ(0, err);
Expand Down Expand Up @@ -710,7 +724,8 @@ bool InspectorAgentDelegate::StartSession(int session_id,
if (connected_)
return false;
connected_ = true;
agent_->PostIncomingMessage(session_id, TAG_CONNECT);
session_id_++;
agent_->PostIncomingMessage(InspectorAction::kStartSession, session_id, "");
return true;
}

Expand All @@ -727,12 +742,13 @@ void InspectorAgentDelegate::MessageReceived(int session_id,
agent_->ResumeStartup();
}
}
agent_->PostIncomingMessage(session_id, message);
agent_->PostIncomingMessage(InspectorAction::kSendMessage, session_id,
message);
}

void InspectorAgentDelegate::EndSession(int session_id) {
connected_ = false;
agent_->PostIncomingMessage(session_id, TAG_DISCONNECT);
agent_->PostIncomingMessage(InspectorAction::kEndSession, session_id, "");
}

std::vector<std::string> InspectorAgentDelegate::GetTargetIds() {
Expand Down

0 comments on commit 2d08bba

Please sign in to comment.