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Vehicles collide and pile up in 3lane_cut_in scenario #1629

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qianlin04 opened this issue Sep 14, 2022 · 4 comments · Fixed by #1628
Closed

Vehicles collide and pile up in 3lane_cut_in scenario #1629

qianlin04 opened this issue Sep 14, 2022 · 4 comments · Fixed by #1628
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help wanted Extra attention is needed

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@qianlin04
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Problems
I find that in 3lane_cut_in scenario vehicles often collide then pile up in the way. In some cases, this problem makes it even impossible for agent to cross the obstacle to reach the goal.

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In the meantime, the following errors raised:

Agent_0: Collided.
ERROR:root:TraCI has disconnected with: Vehicle 'actor-car--2361632437743525594-317' is not known
WARNING:SumoTrafficSimulation:attempting to transfer SUMO vehicles to other providers...
Agent_0: Collided.
 Retrying in 0.05 seconds
Agent_0: Collided.
ERROR:root:TraCI has disconnected with: Vehicle 'actor-car--2361632437743525594-380' is not known
WARNING:SumoTrafficSimulation:attempting to transfer SUMO vehicles to other providers...
Agent_0: Collided.
 Retrying in 0.05 seconds
ERROR:root:TraCI has disconnected with: Vehicle 'actor-car--2361632437743525594-407' is not known
WARNING:SumoTrafficSimulation:attempting to transfer SUMO vehicles to other providers...
...

I wonder if there is something wrong and if changing parameters in scenoria.py can solve the problem. Appreciate for anyone's kind response !

@qianlin04 qianlin04 added the help wanted Extra attention is needed label Sep 14, 2022
@Gamenot Gamenot linked a pull request Sep 14, 2022 that will close this issue
@qianyi-sun
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Hello @dolts4444 , thank you for reporting this issue!
We have been aware this issue and put up a fix (see PR #1628) for it, we will merge this to develop and comp-1 branch asap.

@Gamenot
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Gamenot commented Sep 15, 2022

The fix has been added to the competition branch (comp-1) that prevents pile-ups. There may be a slight coming in #1630 because we were made aware that the traffic behaviour could be exploited in a way we did not expect.

@qianlin04
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@qianyi-sun @Gamenot Thanks a lot for your help.

@Adaickalavan
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We hope the above addresses your question and thus this issue is being closed. Please feel free to reopen this issue if your problem persists or open a new issue for other questions.

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4 participants