To build this project in Visual Studio 2019:
1: Open the Property Manager window under View -> Other Windows
2: Expand the root item and right-click on Debug|Win32 -> Add Existing Property Sheet
3: Select the OpenGL-PropertySheet.props file in the project directory
4: Do the same thing for Release|Win32
If you get the warning:
warning LNK4098: defaultlib <library> conflicts with use of other libs; use /NODEFAULTLIB:library
Open the project properties window, go to Linker -> Input -> Ignore Specific Default Libraries and add the conflicting library